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* An event was added to the landing event to warp the player back to the tower (-1746.71, 329.065, -772.847)… except the player is already being warped to the same exact coordinates in the original code. They might have wanted to be _extra sure_ the warp would work. | * An event was added to the landing event to warp the player back to the tower (-1746.71, 329.065, -772.847)… except the player is already being warped to the same exact coordinates in the original code. They might have wanted to be _extra sure_ the warp would work. | ||
* When landing, the ''IsPlayed_Demo141_{0,1,2,3}'' and ''LastBossIncompleteGanonGenerateFlag'' flags are manually cleared. Yes, they forgot to clear any other flag such as ''IsPlayed_Demo145_0'' that may have been set. | * When landing, the ''IsPlayed_Demo141_{0,1,2,3}'' and ''LastBossIncompleteGanonGenerateFlag'' flags are manually cleared. Yes, they forgot to clear any other flag such as ''IsPlayed_Demo145_0'' that may have been set. | ||
* While the minigame is active, the ''FirstInHyruleCastleBossRoom'' flag is cleared | * While the minigame is active, the ''FirstInHyruleCastleBossRoom'' flag is cleared ''every frame''. |