imported>Leoetlino |
imported>Leoetlino |
Line 40: |
Line 40: |
|
| |
|
| === Actors === | | === Actors === |
| '''[[Actor|Actors]]''' are in-game objects. Link, enemies, scenery, weapons, NPCs, shrine interiors are all examples of actors.
| | {{Link to article|link=Actor|include=true}} |
| | |
| In ''Breath of the Wild'', actors are implemented through a combination of code and data such as parameter files ([[ActorParam]]), models, physics data, etc. Unlike actors in older Zelda games, ''BotW'' actors are composed of reusable components and large parts of functionality can be configured via parameter files.
| |
|
| |
|
| === AI system === | | === AI system === |