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→1.6.0 Executable changes: ouch
imported>Leoetlino (→Switch versions: add 1.0.0 build ID) |
imported>Leoetlino (→1.6.0 Executable changes: ouch) |
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=== Executable changes === | === Executable changes === | ||
(update this) | (update this) | ||
* The game appears to have been compiled with link-time optimisation (LTO) enabled, resulting in significantly more bloated functions and much more aggressive inlining. Even library functions (e.g. sead, nvn) are now inlined. | |||
=== Official changelog === | === Official changelog === |