Help:Using mods: Difference between revisions

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imported>BravelyPeculiar
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To use mods, you just need to select the SDCafiine option from the Homebrew Launcher, then boot your game immediately afterwards.
To use mods, you just need to select the SDCafiine option from the Homebrew Launcher, then boot your game immediately afterwards.


== Cemu Emulator ==
== Cemu Emulator ==
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=== Dumping the game files ===
=== Dumping the game files ===
To play BotW on Cemu, you'll need to [[Help:Dumping games|dump the game files]] from the console to your computer.
To play BotW on Cemu, you'll need to [[Help:Dumping games|dump the game files]] from the console to your computer. Then run the <code>U-King.rpx</code> file from Cemu to boot the game.
 
=== Installing mods with the graphicpack menu ===
This method works as of Cemu 1.15.1.
 
# Create a new folder inside <code>Cemu/graphicPack</code> named after the mod you want to use.
# Inside that folder, create a folder named <code>content</code>. Your mod files will go in here. (Mods will often include a <code>content</code> folder already to make things clear.)
# Create a file named <code>rules.txt</code> next to the <code>content</code> folder (if the downloaded mod doesn't already include one). Inside it goes:
 
<source>
[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = Mod Name
path = "The Legend of Zelda: Breath of the Wild/Game Mods/Mod Packs/Mod Name"
description = Mod description here.
version = 3
fsPriority = 100
</source>
version must be set to 3 to work correctly. fsPriority determines the order in which mods are prioritized - higher numbers prioritize that mod's files. Mods without an fsPriority entry specified default to 100.