Project:Help wanted: Difference between revisions

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imported>Leoetlino
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== Game logic ==
== Game logic ==
''The following tasks require reversing the executable or some serious experiments to have reliable information on how the mechanics work.''
''The following tasks require reversing the executable or some serious experiments to have reliable information on how the mechanics work.''
=== amiibo drops ===
* How scaling (weapon upgrades) works for amiibo weapons.
*: amiibo weapons don't entirely follow the regular weapon scaling and bonus rules.
* What determines the drop table list that gets used?
*: amiibo [[ActorParam/DropTable|DropTable]]s generally contain 8 tables: Normal, SmallHit, BigHit({Normal,Parasail,Remain}), and GreatHit({Normal,Parasail,Remain}). Parasail tables are presumably selected after the player receives the paraglider, and Remain after Link completes a divine beast; however this is pretty much only speculation. It is also currently unknown what determines which xxxxxHit table gets used.


=== One-Hit kill protection ===
=== One-Hit kill protection ===
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