Bgparamlist: Difference between revisions
→Rod
imported>Leoetlino (→Player: No death damage) |
imported>SaltySalty (→Rod) |
||
Line 1,110: | Line 1,110: | ||
|MagicName | |MagicName | ||
|str32 | |str32 | ||
| | |Name of the actor that a use of the rod calls on | ||
| | | | ||
|- | |- | ||
|ChargeMagicNum | |ChargeMagicNum | ||
|int | |int | ||
| | |The number of actors to be released on a charged attack | ||
|4 | |4 | ||
|- | |- | ||
|ChargeMagicInterval | |ChargeMagicInterval | ||
|int | |int | ||
| | |The space between released actors on a charged attack | ||
|5 | |5 | ||
|- | |- | ||
|MagicPower | |MagicPower | ||
|int | |int | ||
| | |Damage done by the rod's magic | ||
| | |(variable depending on rod type) | ||
|- | |- | ||
|MagicSpeed | |MagicSpeed | ||
|float | |float | ||
| - | |The speed of bullet-type actors leaving the rod on swing | ||
| | |(variable depending on rod type) | ||
|- | |- | ||
|MagicSpeedByThrow | |MagicSpeedByThrow | ||
|float | |float | ||
| - | |The speed of bullet-type actors leaving the rod on throw | ||
| | |(variable depending on rod type) | ||
|- | |- | ||
|MagicGravity | |MagicGravity | ||
|float | |float | ||
| | |The weight of actors leaving the rod | ||
| | |(variable depending on rod type) | ||
|- | |- | ||
|MagicRadius | |MagicRadius | ||
|float | |float | ||
| | |The radius of actors leaving the rod | ||
| | |(variable depending on rod type) | ||
|- | |- | ||
|ScaleTime | |ScaleTime | ||
|int | |int | ||
| | |The time it takes an actor leaving the rod to scale into its maximum size | ||
| | |(variable depending on rod type) | ||
|- | |- | ||
|MagicRange | |MagicRange | ||
|float | |float | ||
| | |The range of actors leaving the rod | ||
| | |(variable depending on rod type) | ||
|- | |- | ||
|MagicSpeedByEnemy | |MagicSpeedByEnemy | ||
|float | |float | ||
| - | |The speed of bullet-type actors leaving the rod when used by an enemy | ||
| | |(variable depending on rod type) | ||
|- | |- | ||
|MagicGravityByEnemy | |MagicGravityByEnemy | ||
|float | |float | ||
| | |The weight of actors leaving the rod when used by an enemy | ||
| | |(variable depending on rod type) | ||
|- | |- | ||
|MagicRadiusByEnemy | |MagicRadiusByEnemy | ||
|float | |float | ||
| | |The radius of actors leaving the rod when used by an enemy | ||
| | |(variable depending on rod type) | ||
|- | |- | ||
|ScaleTimeByEnemy | |ScaleTimeByEnemy | ||
|int | |int | ||
| | |The time it takes an actor leaving the rod to scale into its maximum size when used by an enemy | ||
| | |(variable depending on rod type) | ||
|- | |- | ||
|MagicRangeByEnemy | |MagicRangeByEnemy | ||
|float | |float | ||
| | |The range of actors leaving the rod when used by an enemy | ||
| | |(variable depending on rod type) | ||
|- | |- | ||
|} | |} |