imported>Leoetlino |
imported>Leoetlino |
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| {{Stub}}
| | #REDIRECT [[GameScene]] |
| | | [[Category: Internals]] |
| == Types ==
| |
| {| class="wikitable"
| |
| !Type
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| !Description
| |
| !Map types
| |
| |-
| |
| |0
| |
| |Invalid
| |
| | -
| |
| |-
| |
| |1
| |
| |Open world stage (except GameTestField)
| |
| |MainField, AocField
| |
| |-
| |
| |2
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| |Indoor stage
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| |CDungeon, MainFieldSpot, GameTestDungeon
| |
| |-
| |
| |3
| |
| |Open world stage (GameTestField)
| |
| |GameTestField
| |
| |-
| |
| |4
| |
| |MainFieldDungeon
| |
| |MainFieldDungeon
| |
| |-
| |
| |5
| |
| |Indoor stage or viewer stage
| |
| |?
| |
| |}
| |
| Maps that have the same stage type typically use the same subsystems and share most characteristics. For example, all open world stages use the [[Tera]] height map terrain system and load [[Map unit|map units]] in the same way.
| |
| | |
| == StageBinder types ==
| |
| {| class="wikitable"
| |
| |+ Stage binder types<ref>As returned by the first virtual function in the StageBinderBase interface</ref>
| |
| ! Type !! Description
| |
| |-
| |
| | 0 || OpenWorldStage
| |
| |-
| |
| | 1 || IndoorStage (CDungeon, ...)
| |
| |-
| |
| | 2 || MainFieldDungeonStage
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| |-
| |
| | 3 || TitleStage
| |
| |-
| |
| | 4 || StartupSaveCheckStage
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| |-
| |
| | 5 || Viewer
| |
| |}
| |
| | |
| == Fade types ==
| |
| {|class="wikitable"
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| ! Type !! Description
| |
| |-
| |
| | 0 ||
| |
| |-
| |
| | 1 ||
| |
| |-
| |
| | 2 || Show logo<ref>See 0x71007B8CD0 and [[AIDef:Action/ExitGame]]</ref>
| |
| |}
| |
| | |
| [[Category:Internals]] | |