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imported>Leoetlino (→Types: they're called map types apparently (according to telemetry code).) |
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Maps that have the same stage type typically use the same subsystems and share most characteristics. For example, all open world stages use the [[Tera]] height map terrain system and load [[Map unit|map units]] in the same way. | Maps that have the same stage type typically use the same subsystems and share most characteristics. For example, all open world stages use the [[Tera]] height map terrain system and load [[Map unit|map units]] in the same way. | ||
== StageBinder types == | |||
{| class="wikitable" | |||
|+ Stage binder types<ref>As returned by the first virtual function in the StageBinderBase interface</ref> | |||
! Type !! Description | |||
|- | |||
| 0 || OpenWorldStage | |||
|- | |||
| 1 || IndoorStage (CDungeon, ...) | |||
|- | |||
| 2 || MainFieldDungeonStage | |||
|- | |||
| 3 || TitleStage | |||
|- | |||
| 4 || StartupSaveCheckStage | |||
|- | |||
| 5 || Viewer | |||
|} | |||
[[Category:Internals]] | [[Category:Internals]] |