Msbt: Difference between revisions

m (add note about colors when there is an msbp file present)
Line 270: Line 270:
|Signature (<code>00 0e</code> or <code>00 0f</code>)
|Signature (<code>00 0e</code> or <code>00 0f</code>)
|-
|-
| 0x02
|0x02
| 2
|2
| u16
|u16
| Tag Group
|Tag Group
|-
|-
|0x04
|0x04
Line 284: Line 284:
|u16
|u16
|Extra Data Size (this value is ignored for <code>00 0f</code> tags which have no data)
|Extra Data Size (this value is ignored for <code>00 0f</code> tags which have no data)
|-
|0x08
|?
|?
|Extra data (size is dependent on Extra Data Size, type is dependent on Group and Type)
|}
|}
In Nintendo EPD games, tag group 0 tags are system tags, group 1 is <code>eui</code> tags, group 2 is app (game) specific tags, and group 201 is grammar tags. The other groups are currently unknown. In BotW, group 4 appears to be for animations and group 5 appears to be for delays.
In Nintendo EPD games, tag group 0 tags are system tags, group 1 is <code>eui</code> tags, group 2 is app (game) specific tags, and group 201 is grammar tags. The other groups are currently unknown. In BotW, group 4 appears to be for animations and group 5 appears to be for delays.
autopatrol, editnews
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