Help:Tools/UKMM: Difference between revisions

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→‎Deployment: Oops, I switched the folder names for the emulators
(→‎Deployment: Switch emulator folder fixes)
m (→‎Deployment: Oops, I switched the folder names for the emulators)
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* SD cards for Switch: <code>X:\atmosphere\contents</code> (where X is the SD card drive letter). Do not put a title ID, UKMM adds title IDs in Switch mode
* SD cards for Switch: <code>X:\atmosphere\contents</code> (where X is the SD card drive letter). Do not put a title ID, UKMM adds title IDs in Switch mode
* Cemu: If you're using Cemu 2.0-v91 or newer and didn't install your game/update/DLC with it, click '''File -> Open Cemu folder'''. Otherwise, open the folder with the Cemu.exe in it. In both cases, go into the folder called <code>graphicPacks</code>. Use this folder.
* Cemu: If you're using Cemu 2.0-v91 or newer and didn't install your game/update/DLC with it, click '''File -> Open Cemu folder'''. Otherwise, open the folder with the Cemu.exe in it. In both cases, go into the folder called <code>graphicPacks</code>. Use this folder.
* RyujiNX: Right-click on BotW in the game list -> Open Mod directory. In the folder that opens, go up one folder, to the <code>load</code> folder. Use this folder.
* RyujiNX: Right-click on BotW in the game list -> Open Mod directory. In the folder that opens, go up one folder, to the <code>contents</code> folder. Use this folder.
* Yuzu (and derivatives): Right click on BotW in the game list -> Open Mod Data Location. In the folder that opens, go up one folder, to the <code>contents</code>. Use this folder.
* Yuzu (and derivatives): Right click on BotW in the game list -> Open Mod Data Location. In the folder that opens, go up one folder, to the <code>load</code>. Use this folder.


==Usage==
==Usage==
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