Bas: Difference between revisions

m
m (→‎Parameters: Added SequenceLoop to Parameters table)
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*15 - Unknown. Appears in Player_WeaponEquipOn after an Attention Selector and a BitIndex 30 check, implying that it has something to do with shields.
*15 - Unknown. Appears in Player_WeaponEquipOn after an Attention Selector and a BitIndex 30 check, implying that it has something to do with shields.
*17 - Unknown (believed to check whether Link is airborne)
*17 - Unknown (believed to check whether Link is airborne)
*30 - Whether or not Link has a shield equipped.<ref name="e1pcn" />
*30 - Whether or not Link has a shield equipped. (First Child is False, Second Child is True)<ref name="e1pcn" />
*33 - Unknown (believed to check if Link is tired)<ref name="e2pfd" />
*33 - Unknown (believed to check if Link is tired)<ref name="e2pfd" />
*37 - Whether IsBlunt is set to true in the equipped weapon’s bgparamlist
*37 - Whether IsBlunt is set to true in the equipped weapon’s bgparamlist
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