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m (edited description for holdevent typeindex 49.) |
(Added a new trigger event. TypeIndex 29) |
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Line 299: | Line 299: | ||
|47 | |47 | ||
|PreASSelector | |PreASSelector | ||
|Compares last played animation name, takes StrRef of animation name. | |Compares last played animation name, takes StrRef of animation name. Accepts up to 5 children, as seen in Player_CutChargeWait.bas | ||
|Control | |Control | ||
|- | |- | ||
Line 707: | Line 707: | ||
*14 - Seems to indicate an enemy has entered a state of being airborne. | *14 - Seems to indicate an enemy has entered a state of being airborne. | ||
*28 - Play audio. Only observed with PV%03d as the value, which corresponds to bfwav files in PlayerVoice.bars, but is believed to be able to play other audio files as well. | *28 - Play audio. Only observed with PV%03d as the value, which corresponds to bfwav files in PlayerVoice.bars, but is believed to be able to play other audio files as well. | ||
*29 - Seems to determine when a weapon will bind to a bone, as seen in Player_WeaponEquipOn.bas. | |||
edits