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NiceneNerd (talk | contribs) (Update information on using BCML) |
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=== Setting up and Maximising Performance === | === Setting up and Maximising Performance === | ||
Now that you have Cemu and your games files, it is recommended you use [http://compat.cemu.info/wiki/Serfrosts_Cemu_Setup_Guide Serfrosts Cemu Setup Guide] to maximise performance on your hardware before installing mods. | Now that you have Cemu and your games files, it is recommended you use [http://compat.cemu.info/wiki/Serfrosts_Cemu_Setup_Guide Serfrosts Cemu Setup Guide] to maximise performance on your hardware before installing mods. | ||
=== Installing mods using BCML === | |||
Mods that are packaged as a graphic pack or as a BNP can be installed using [[Help:Tools/BCML|BCML]], a mod loading tool. In addition to being simpler than manually extracting and enabling the mod, BCML is designed to resolve certain kinds of conflicts between different mods. Mods that modify many types of content, including the [[RSTB]], the same [[SARC]] files, or [[Message archives]], among many others, will not function properly together unless the changes are merged. BCML does this automatically. To install mods with BCML: | |||
# Install and setup BCML using the instructions [[Help:Tools/BCML#Setup|here]] or in [https://www.youtube.com/watch?v=g_EEtcqaQsg this video tutorial]. | |||
# Open BCML. | |||
# Click the floating action button to install mods. | |||
For more information on using BCML, see the [https://github.com/NiceneNerd/BCML/tree/master/docs BCML docs]. | |||
BCML should automatically enable installed mods in Cemu, but check to make sure by opening the Cemu graphic pack menu and making sure the "BCML" graphic pack under <code>The Legend of Zelda: Breath of the Wild/Mods/BCML</code> is enabled. | |||
=== Installing mods with the graphic pack menu === | === Installing mods with the graphic pack menu === | ||
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fsPriority = 100 | fsPriority = 100 | ||
<code>version</code> must be set to 3 to work correctly. <code>fsPriority</code> determines the order in which mods are prioritized - higher numbers prioritize that mod's files over other mods. Mods without an <code>fsPriority</code> entry specified will default to 100. | <code>version</code> must be set to 3 to work correctly. <code>fsPriority</code> determines the order in which mods are prioritized - higher numbers prioritize that mod's files over other mods. Mods without an <code>fsPriority</code> entry specified will default to 100. | ||
Once a mod has been added, simply enable it from Cemu's graphic pack menu to use it. You can find this menu in <code>Options > Graphic Packs</code> or by right-clicking a game and selecting <code>Edit Graphic Packs</code>. | Once a mod has been added, simply enable it from Cemu's graphic pack menu to use it. You can find this menu in <code>Options > Graphic Packs</code> or by right-clicking a game and selecting <code>Edit Graphic Packs</code>. | ||
Note that most mods should not be enabled or disabled while the game is running. | Note that most mods should not be enabled or disabled while the game is running. | ||
== Switch == | == Switch == |