autopatrol, editnews
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m (→Parameter TypeIndex: Elaborate TypeIndex 44) |
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|NodePosSelector | |NodePosSelector | ||
|Compares name of a bone, takes StrRef of the bone name. Unknown how it decides which bone name to compare the StrRef to.{{#tag:ref|Element0 of Player_LadderJump.bas, WiiU 1.5.0|name=e0plj}} | |Compares name of a bone, takes StrRef of the bone name. Unknown how it decides which bone name to compare the StrRef to.{{#tag:ref|Element0 of Player_LadderJump.bas, WiiU 1.5.0|name=e0plj}} Can be paired with an axis name (e.g. <code>Toe_L,Z</code>) to measure value on that axis. When used in this way, the node chooses the child corresponding to the highest value among those measured.{{#tag:ref|Element8 of UZ_M_Move_End.bas, WiiU 1.5.0|name=e8uzmme}} When no axis name is given, the vector to the origin is measured. {{Check}} | ||
|Control | |Control | ||
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