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(Created page with "minDmg (最小扣耐用)在大部分的時候都是 1 的樣子。") |
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* <code>additionalGuardPower</code> 就是防禦力加成加多少(沒有加成則是零)。 | * <code>additionalGuardPower</code> 就是防禦力加成加多少(沒有加成則是零)。 | ||
minDmg (最小扣耐用)在大部分的時候都是 1 | minDmg (最小扣耐用)在大部分的時候都是 1 的樣子。意思是耐用度至少會降低 1。 | ||
In 1.6.0, ShieldDamageRatio is 0.2, meaning a shield takes a minimum of 1 damage point (in most cases), and 1 damage point for every 5 points of difference between the attack power and the guard power. <ref>https://github.com/leoetlino/botw/blob/v1.6.0/Actor/GeneralParamList/GlobalParameter.gparamlist.yml#L28</ref> | In 1.6.0, ShieldDamageRatio is 0.2, meaning a shield takes a minimum of 1 damage point (in most cases), and 1 damage point for every 5 points of difference between the attack power and the guard power. <ref>https://github.com/leoetlino/botw/blob/v1.6.0/Actor/GeneralParamList/GlobalParameter.gparamlist.yml#L28</ref> |