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下面這個情況會導致敵人跟武器維持原樣。 | |||
* WorldMgr::sInstance->stageType == 1 (Open World stage) | * WorldMgr::sInstance->stageType == 1 (Open World stage) | ||
* 且 WorldMgr::sInstance->isAocField (current map is Trial of the Sword) | * 且 WorldMgr::sInstance->isAocField (current map is Trial of the Sword) | ||
* 且 WorldMgr::sInstance->disableScaling (set to true when entering Trial of the Sword) | * 且 WorldMgr::sInstance->disableScaling (set to true when entering Trial of the Sword) |