AIDef:Behavior/SetAttension
SetAttensionAI definition |
---|
Type |
Behavior |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
AttKey |
String |
|
|
SetState |
Int |
|
|
Derived definitions
SetAttension (Deer)
Name |
Value
|
AttKey |
AutoAim
|
SetState |
0
|
SetAttension (Lynel_Senior)
Name |
Value
|
AttKey |
JumpRide
|
SetState |
0
|
SetAttension (Lynel_Senior)
Name |
Value
|
AttKey |
Ride
|
SetState |
1
|
SetAttension (Npc_Gerudo_Queen)
Name |
Value
|
AttKey |
Talk
|
SetState |
0
|
SetAttension (Npc_Gerudo_Queen)
Name |
Value
|
AttKey |
LockOn
|
SetState |
0
|
SetAttension (Golem_Little)
Name |
Value
|
AttKey |
LockOn
|
SetState |
0
|
SetAttension (Lynel_Middle)
Name |
Value
|
AttKey |
JumpRide
|
SetState |
0
|
SetAttension (Lynel_Middle)
Name |
Value
|
AttKey |
Ride
|
SetState |
1
|
SetAttension (Lynel)
Name |
Value
|
AttKey |
JumpRide
|
SetState |
0
|
SetAttension (Lynel)
Name |
Value
|
AttKey |
Ride
|
SetState |
1
|
SetAttension (Deer_MiniGame)
Name |
Value
|
AttKey |
AutoAim
|
SetState |
0
|
SetAttension (GrudgeEyeball)
Name |
Value
|
AttKey |
LockOn
|
SetState |
2
|
SetAttension (Golem_Little_Ice)
Name |
Value
|
AttKey |
LockOn
|
SetState |
0
|
SetAttension (Bear)
Name |
Value
|
AttKey |
AutoAim
|
SetState |
0
|
SetAttension (Golem_Little_Fire)
Name |
Value
|
AttKey |
LockOn
|
SetState |
0
|
SetAttension (NpcUmayadoMaster)
Name |
Value
|
AttKey |
Talk
|
SetState |
2
|
SetAttension (NpcUmayadoMaster)
Name |
Value
|
AttKey |
LockOn
|
SetState |
2
|
SetAttension (NpcUmayadoMaster)
Name |
Value
|
AttKey |
Talk
|
SetState |
3
|
SetAttension (NpcUmayadoMaster)
Name |
Value
|
AttKey |
LockOn
|
SetState |
3
|