AIDef:Action/TurnWithAS

TurnWithAS
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
RotSpd Float
FinRotate Float
IsFollowGround Bool
PosReduceRatio Float
BaseRotRatio Float
IsChangeable Bool
RotMinSpeedRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

回転 (Assassin_Senior, 絶対防御)

Name Value
ASName GuardWait
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (Assassin_Senior, 第一形態攻撃)

Name Value
ASName CallBallWaitFirst
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (Assassin_Senior, 中行動)

Name Value
ASName FirstIronMagicTurn
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.1
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (Assassin_Senior, 通常)

Name Value
ASName Turn
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

中行動 (Assassin_Senior, 戦闘歩行)

Name Value
ASName Wait
RotSpd 0.628318
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.2
BaseRotRatio 1.0
IsChangeable True
RotMinSpeedRatio 0.1

回転 (SiteBossSpear, 待機)

Name Value
ASName Wait
RotSpd 0.0785398
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.08
IsChangeable True
RotMinSpeedRatio 0.1

回転 (SiteBossSpear, 待機_0)

Name Value
ASName Wait_Down
RotSpd 0.0610865
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.08
IsChangeable True
RotMinSpeedRatio 0.1

回転 (SiteBossSpear, 発射後待機_0)

Name Value
ASName Wait_Down
RotSpd 0.0785398
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.08
IsChangeable True
RotMinSpeedRatio 0.1

子0 (Enemy_Golem_Fire_R, 回転攻撃)

Name Value
ASName AttackTurn
RotSpd 0.0349066
FinRotate 0.0872665
IsFollowGround False
PosReduceRatio 0.15
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (SiteBossSpearCastle, 待機)

Name Value
ASName Wait
RotSpd 0.0785398
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.08
IsChangeable True
RotMinSpeedRatio 0.1

回転 (SiteBossSpearCastle, 待機_0)

Name Value
ASName Wait_Down
RotSpd 0.0610865
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.08
IsChangeable True
RotMinSpeedRatio 0.1

回転 (SiteBossSpearCastle, 発射後待機_0)

Name Value
ASName Wait_Down
RotSpd 0.0785398
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.08
IsChangeable True
RotMinSpeedRatio 0.1

回転 (SiteBossSpearR, 待機)

Name Value
ASName Wait
RotSpd 0.0785398
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.08
IsChangeable True
RotMinSpeedRatio 0.1

回転 (SiteBossSpearR, 待機_0)

Name Value
ASName Wait_Down
RotSpd 0.0610865
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.08
IsChangeable True
RotMinSpeedRatio 0.1

回転 (SiteBossSpearR, 発射後待機_0)

Name Value
ASName Wait_Down
RotSpd 0.0785398
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.08
IsChangeable True
RotMinSpeedRatio 0.1

子0 (Golem_Senior, 回転攻撃)

Name Value
ASName AttackTurn
RotSpd 0.0349066
FinRotate 0.0872665
IsFollowGround False
PosReduceRatio 0.15
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (Lizalfos_Fire, ブレス攻撃)

Name Value
ASName AttackFireTurn
RotSpd 0.523599
FinRotate 0.0872665
IsFollowGround False
PosReduceRatio 0.1
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (Moriblin_Senior, 単純徘徊)

Name Value
ASName NoWeaponTurn
RotSpd 0.0872665
FinRotate 0.0872665
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

行動A (Kokko, 地形嵌り)

Name Value
ASName Run
RotSpd 1.0472
FinRotate 0.523599
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

子0 (Golem_Middle, 回転攻撃)

Name Value
ASName AttackTurn
RotSpd 0.0349066
FinRotate 0.0872665
IsFollowGround False
PosReduceRatio 0.15
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

先行動 (Octarock_Sand, 子2)

Name Value
ASName UnderGroundHeadAttackStart
RotSpd 3.14159
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 1.0
BaseRotRatio 1.0
IsChangeable False
RotMinSpeedRatio 0.1

ターン (Guardian_Mini_DetachLineBeam, 行動中仲間発見)

Name Value
ASName FoldTurn
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (Guardian_Mini_DetachLineBeam, 音気づき)

Name Value
ASName FoldTurn
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

行動 (Guardian_Mini_DetachLineBeam, 先行動)

Name Value
ASName FoldTurn
RotSpd 0.10472
FinRotate 0.0698132
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

先行動 (Guardian_Mini_DetachLineBeam, 未発見攻撃反応)

Name Value
ASName FoldTurn
RotSpd 0.10472
FinRotate 0.0698132
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (Priest_Boss_Giant, 後行動_0)

Name Value
ASName ThrowAttackWaitTurnLoop
RotSpd 0.0349066
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (Moriblin_Blue, 単純徘徊)

Name Value
ASName NoWeaponTurn
RotSpd 0.0872665
FinRotate 0.0872665
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (Enemy_Ganon, 待機)

Name Value
ASName Turn
RotSpd 0.0785398
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.08
IsChangeable True
RotMinSpeedRatio 0.1

速攻 (Octarock_Snow, 対象通常)

Name Value
ASName HideWait
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable False
RotMinSpeedRatio 0.1

不意討ち (Octarock_Snow, 対象通常)

Name Value
ASName HideWait
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable False
RotMinSpeedRatio 0.1

行動A (KakarikoKokko, 地形嵌り)

Name Value
ASName Run
RotSpd 1.0472
FinRotate 0.523599
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (Octarock_Stone, 遠距離)

Name Value
ASName HideLookWait
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.0
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

気づき (Octarock_Stone, 音気づき)

Name Value
ASName HideLookWait
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.0
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (Guardian_Mini_Practice, 通常)

Name Value
ASName Turn
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

ターン (Guardian_Mini, 行動中仲間発見)

Name Value
ASName FoldTurn
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

回転 (Guardian_Mini, 音気づき)

Name Value
ASName FoldTurn
RotSpd 0.15708
FinRotate 0.0174533
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

行動 (Guardian_Mini, 先行動)

Name Value
ASName FoldTurn
RotSpd 0.10472
FinRotate 0.0698132
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1

先行動 (Guardian_Mini, 未発見攻撃反応)

Name Value
ASName FoldTurn
RotSpd 0.10472
FinRotate 0.0698132
IsFollowGround False
PosReduceRatio 0.7
BaseRotRatio 0.16
IsChangeable True
RotMinSpeedRatio 0.1