AIDef:Action/TurnIgnite
| AI definition | |
|---|---|
| Type | Action |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| GeneratedActorLink | AITreeVariablePointer |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| RotSpd | Float | ||
| IgniteOffset | Vec3 | ||
| IgniteVelocityDir | Vec3 | ||
| IgniteSpeed | Float | ||
| IgniteRotate | Vec3 | ||
| IgniteRotSpeed | Vec3 | ||
| ASName | String | ||
| IsIgnoreSame | Bool | ||
| PosReduceRatio | Float | ||
| AngReduceRatio | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 | ||
| IgniteHandle | BaseProcHandle |
Derived definitions
攻撃魔法 (Wizzrobe, 戦闘)
| Name | Value |
|---|---|
| RotSpd | 0.15708 |
| IgniteOffset | Vec3(x=0.0, y=2.0, z=0.5) |
| IgniteVelocityDir | Vec3(x=0.0, y=-0.05000000074505806, z=1.0) |
| IgniteSpeed | 0.4 |
| IgniteRotate | Vec3(x=0.0, y=0.0, z=0.0) |
| IgniteRotSpeed | Vec3(x=0.0, y=0.0, z=0.0) |
| ASName | Magic |
| IsIgnoreSame | False |
| PosReduceRatio | 1.0 |
| AngReduceRatio | 1.0 |