AIDef:Action/SubAnmBlownOff

SubAnmBlownOff
AI definition
Type Action

StaticInstParams

Name Type Default value Description
SubAS String
SubASSlot Int
LeaveSubAS String
Speed Float
BlownHeight Float
PosReduceRatio Float
RotReduceRatio Float
OnGroundTime Int
AS String
IsFinishByAnm Bool
IsWaitForAnmEnd Bool
WeaponDropSpeedXZ Float
WeaponDropSpeedY Float
IsItemDrop Bool
IsFinishByWater Bool
UseKnockbackDir Bool


Derived definitions

子0 (Chuchu, ふっとび)

Name Value
SubAS DamageShader
SubASSlot 1
LeaveSubAS
Speed 0.8
BlownHeight 0.25
PosReduceRatio 0.85
RotReduceRatio 0.5
OnGroundTime 0
AS LargeDamage
IsFinishByAnm False
IsWaitForAnmEnd True
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop False
IsFinishByWater False
UseKnockbackDir True

子0 (Chuchu, 死亡)

Name Value
SubAS DieShader
SubASSlot 1
LeaveSubAS
Speed 0.4
BlownHeight 0.3
PosReduceRatio 0.9
RotReduceRatio 0.5
OnGroundTime 0
AS Die
IsFinishByAnm True
IsWaitForAnmEnd True
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop False
IsFinishByWater False
UseKnockbackDir True

子0 (Chuchu_Middle, ふっとび)

Name Value
SubAS DamageShader
SubASSlot 1
LeaveSubAS
Speed 0.8
BlownHeight 0.25
PosReduceRatio 0.85
RotReduceRatio 0.5
OnGroundTime 0
AS LargeDamage
IsFinishByAnm False
IsWaitForAnmEnd True
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop False
IsFinishByWater False
UseKnockbackDir True

子0 (Chuchu_Middle, 死亡)

Name Value
SubAS DieShader
SubASSlot 1
LeaveSubAS
Speed 0.4
BlownHeight 0.3
PosReduceRatio 0.9
RotReduceRatio 0.5
OnGroundTime 0
AS Die
IsFinishByAnm True
IsWaitForAnmEnd True
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop False
IsFinishByWater False
UseKnockbackDir True

子0 (Chuchu_Senior, ふっとび)

Name Value
SubAS DamageShader
SubASSlot 1
LeaveSubAS
Speed 0.8
BlownHeight 0.25
PosReduceRatio 0.85
RotReduceRatio 0.5
OnGroundTime 0
AS LargeDamage
IsFinishByAnm False
IsWaitForAnmEnd True
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop False
IsFinishByWater False
UseKnockbackDir True

子0 (Chuchu_Senior, 死亡)

Name Value
SubAS DieShader
SubASSlot 1
LeaveSubAS
Speed 0.4
BlownHeight 0.3
PosReduceRatio 0.9
RotReduceRatio 0.5
OnGroundTime 0
AS Die
IsFinishByAnm True
IsWaitForAnmEnd True
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop False
IsFinishByWater False
UseKnockbackDir True