AIDef:Action/StalEnemyDie
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
PreDieASName | String | ||
ASName | String | ||
Time | Int | ||
PosBaseRagdollName | String | ||
EnableConstraintName | String | ||
AngReduceRatio | Float | ||
PosReduceRatio | Float | ||
ForceDropWeapon | Bool |
Derived definitions
後行動 (Stal_Bokoblin_Junior_Body, 朝が来た)
Name | Value |
---|---|
PreDieASName | |
ASName | Die |
Time | 90 |
PosBaseRagdollName | Ragdoll_Spine_1 |
EnableConstraintName | |
AngReduceRatio | 0.45 |
PosReduceRatio | 0.15 |
ForceDropWeapon | False |
濡死 (Stal_Bokoblin_Junior_Body, 死亡)
Name | Value |
---|---|
PreDieASName | |
ASName | Die |
Time | 90 |
PosBaseRagdollName | Ragdoll_Spine_1 |
EnableConstraintName | |
AngReduceRatio | 0.45 |
PosReduceRatio | 0.15 |
ForceDropWeapon | False |
非該当 (Stal_Bokoblin_Junior_Body, 死亡)
Name | Value |
---|---|
PreDieASName | |
ASName | Die |
Time | 90 |
PosBaseRagdollName | Ragdoll_Spine_1 |
EnableConstraintName | |
AngReduceRatio | 0.45 |
PosReduceRatio | 0.15 |
ForceDropWeapon | False |
後行動 (Lizalfos_Bone, 朝が来た)
Name | Value |
---|---|
PreDieASName | |
ASName | Die |
Time | 90 |
PosBaseRagdollName | Ragdoll_Spine_1 |
EnableConstraintName | |
AngReduceRatio | 0.45 |
PosReduceRatio | 0.15 |
ForceDropWeapon | False |
濡死 (Lizalfos_Bone, 死亡)
Name | Value |
---|---|
PreDieASName | |
ASName | Die |
Time | 90 |
PosBaseRagdollName | Ragdoll_Spine_1 |
EnableConstraintName | Ragdoll_Neck_1,Ragdoll_Spine_2 |
AngReduceRatio | 0.45 |
PosReduceRatio | 0.15 |
ForceDropWeapon | False |
非該当 (Lizalfos_Bone, 死亡)
Name | Value |
---|---|
PreDieASName | |
ASName | Die |
Time | 90 |
PosBaseRagdollName | Ragdoll_Spine_1 |
EnableConstraintName | Ragdoll_Neck_1,Ragdoll_Spine_2 |
AngReduceRatio | 0.45 |
PosReduceRatio | 0.15 |
ForceDropWeapon | False |
後行動 (Stal_Moriblin_Bone, 朝が来た)
Name | Value |
---|---|
PreDieASName | |
ASName | Die |
Time | 90 |
PosBaseRagdollName | Ragdoll_Spine_1 |
EnableConstraintName | Ragdoll_Neck_1 |
AngReduceRatio | 0.45 |
PosReduceRatio | 0.15 |
ForceDropWeapon | False |
濡死 (Stal_Moriblin_Bone, 死亡)
Name | Value |
---|---|
PreDieASName | |
ASName | Die |
Time | 90 |
PosBaseRagdollName | Ragdoll_Spine_1 |
EnableConstraintName | Ragdoll_Neck_1 |
AngReduceRatio | 0.45 |
PosReduceRatio | 0.15 |
ForceDropWeapon | False |
非該当 (Stal_Moriblin_Bone, 死亡)
Name | Value |
---|---|
PreDieASName | |
ASName | Die |
Time | 90 |
PosBaseRagdollName | Ragdoll_Spine_1 |
EnableConstraintName | Ragdoll_Neck_1 |
AngReduceRatio | 0.45 |
PosReduceRatio | 0.15 |
ForceDropWeapon | False |
子1 (StalForestGiant, 水中死亡)
Name | Value |
---|---|
PreDieASName | PreDieStand |
ASName | Die |
Time | 150 |
PosBaseRagdollName | Ragdoll_Spine_1 |
EnableConstraintName | Ragdoll_Eyeball,Ragdoll_Spine_1,Ragdoll_Head |
AngReduceRatio | 0.45 |
PosReduceRatio | 0.15 |
ForceDropWeapon | True |