AIDef:Action/SiteBossLswordAtkWithChemical
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
EmitActorName | String | ||
EmitNum | Int | ||
EmitOffsetFromParent | Float | ||
EmitIntervalDist | Float | ||
EmitIntervalRotate | Float | ||
EmitScale | Float | ||
EmitMaxScale | Float | ||
ScaleTime | Float | ||
EmitInterval | Int | ||
EmitStartFrame | Float | ||
EmitAngleFromParent | Float | ||
EmitActorSpeed | Vec3 | ||
EmitActorSpeedRotate | Float | ||
EmitAttackDamage | Int | ||
EmitActorMinDamage | Int | ||
EmitPartsName | String | ||
CallSEKeyAtAtOn | String | ||
RotSpd | Float | ||
FinRotate | Float | ||
PosReduceRatio | Float | ||
BaseRotRatio | Float | ||
IsIgnoreCancelAttack | Bool | ||
AtMinDamage | Int | ||
AttackPower | Int | ||
AddAttackPower | Int | ||
JustAvoidAngle | Float | ||
JustAvoidSideDist | Float | ||
JustAvoidBackDist | Float | ||
ASName | String | ||
NearDist | Float | ||
NearMoveSpeed | Float | ||
FarDist | Float | ||
FarMoveSpeed | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
横斬り (SiteBossLsword, 戦闘)
Name | Value |
---|---|
EmitActorName | SiteBossSeaOfFlame |
EmitNum | 7 |
EmitOffsetFromParent | 6.0 |
EmitIntervalDist | 0.6 |
EmitIntervalRotate | 0.314159 |
EmitScale | 1.0 |
EmitMaxScale | 1.0 |
ScaleTime | 1.0 |
EmitInterval | 1 |
EmitStartFrame | 7.0 |
EmitAngleFromParent | -0.436332 |
EmitActorSpeed | Vec3(x=0.0, y=0.0, z=0.20000000298023224) |
EmitActorSpeedRotate | 0.0 |
EmitAttackDamage | 8 |
EmitActorMinDamage | 8 |
EmitPartsName | Cross |
CallSEKeyAtAtOn | CrossAttackSwing_Fire |
RotSpd | 0.015708 |
FinRotate | 0.0174533 |
PosReduceRatio | 0.96 |
BaseRotRatio | 0.16 |
IsIgnoreCancelAttack | True |
AtMinDamage | 4 |
AttackPower | 28 |
AddAttackPower | 2 |
JustAvoidAngle | 0.959931 |
JustAvoidSideDist | 3.0 |
JustAvoidBackDist | 4.0 |
ASName | Attack_Cross |
NearDist | 4.0 |
NearMoveSpeed | 0.01 |
FarDist | 11.0 |
FarMoveSpeed | 0.01 |
縦斬り (SiteBossLsword, 発見中)
Name | Value |
---|---|
EmitActorName | GanonPillarOfFlame |
EmitNum | 8 |
EmitOffsetFromParent | 7.0 |
EmitIntervalDist | 2.2 |
EmitIntervalRotate | 0.0 |
EmitScale | 2.0 |
EmitMaxScale | 2.0 |
ScaleTime | 1.0 |
EmitInterval | 4 |
EmitStartFrame | 5.0 |
EmitAngleFromParent | 0.0 |
EmitActorSpeed | Vec3(x=0.0, y=0.0, z=0.0) |
EmitActorSpeedRotate | 0.0 |
EmitAttackDamage | 16 |
EmitActorMinDamage | 4 |
EmitPartsName | Straight |
CallSEKeyAtAtOn | StraightAttackSwing_Fire |
RotSpd | 0.226893 |
FinRotate | 0.0174533 |
PosReduceRatio | 0.96 |
BaseRotRatio | 0.2 |
IsIgnoreCancelAttack | True |
AtMinDamage | 4 |
AttackPower | 28 |
AddAttackPower | 2 |
JustAvoidAngle | 0.959931 |
JustAvoidSideDist | 7.0 |
JustAvoidBackDist | 4.0 |
ASName | Attack_Straight |
NearDist | 4.0 |
NearMoveSpeed | 0.0 |
FarDist | 13.0 |
FarMoveSpeed | 0.01 |
横斬り (SiteBossLswordR, 戦闘)
Name | Value |
---|---|
EmitActorName | SiteBossSeaOfFlame |
EmitNum | 7 |
EmitOffsetFromParent | 6.0 |
EmitIntervalDist | 0.6 |
EmitIntervalRotate | 0.314159 |
EmitScale | 1.0 |
EmitMaxScale | 1.0 |
ScaleTime | 1.0 |
EmitInterval | 1 |
EmitStartFrame | 7.0 |
EmitAngleFromParent | -0.436332 |
EmitActorSpeed | Vec3(x=0.0, y=0.0, z=0.20000000298023224) |
EmitActorSpeedRotate | 0.0 |
EmitAttackDamage | 8 |
EmitActorMinDamage | 8 |
EmitPartsName | Cross |
CallSEKeyAtAtOn | CrossAttackSwing_Fire |
RotSpd | 0.015708 |
FinRotate | 0.0174533 |
PosReduceRatio | 0.96 |
BaseRotRatio | 0.16 |
IsIgnoreCancelAttack | True |
AtMinDamage | 4 |
AttackPower | 28 |
AddAttackPower | 2 |
JustAvoidAngle | 0.959931 |
JustAvoidSideDist | 3.0 |
JustAvoidBackDist | 4.0 |
ASName | Attack_Cross |
NearDist | 4.0 |
NearMoveSpeed | 0.01 |
FarDist | 11.0 |
FarMoveSpeed | 0.01 |
縦斬り (SiteBossLswordR, 発見中)
Name | Value |
---|---|
EmitActorName | GanonPillarOfFlame |
EmitNum | 8 |
EmitOffsetFromParent | 7.0 |
EmitIntervalDist | 2.2 |
EmitIntervalRotate | 0.0 |
EmitScale | 2.0 |
EmitMaxScale | 2.0 |
ScaleTime | 1.0 |
EmitInterval | 4 |
EmitStartFrame | 5.0 |
EmitAngleFromParent | 0.0 |
EmitActorSpeed | Vec3(x=0.0, y=0.0, z=0.0) |
EmitActorSpeedRotate | 0.0 |
EmitAttackDamage | 16 |
EmitActorMinDamage | 4 |
EmitPartsName | Straight |
CallSEKeyAtAtOn | StraightAttackSwing_Fire |
RotSpd | 0.226893 |
FinRotate | 0.0174533 |
PosReduceRatio | 0.96 |
BaseRotRatio | 0.2 |
IsIgnoreCancelAttack | True |
AtMinDamage | 4 |
AttackPower | 28 |
AddAttackPower | 2 |
JustAvoidAngle | 0.959931 |
JustAvoidSideDist | 7.0 |
JustAvoidBackDist | 4.0 |
ASName | Attack_Straight |
NearDist | 4.0 |
NearMoveSpeed | 0.0 |
FarDist | 13.0 |
FarMoveSpeed | 0.01 |
横斬り (SiteBossLswordCastle, 戦闘)
Name | Value |
---|---|
EmitActorName | SiteBossSeaOfFlame |
EmitNum | 7 |
EmitOffsetFromParent | 6.0 |
EmitIntervalDist | 0.6 |
EmitIntervalRotate | 0.314159 |
EmitScale | 1.0 |
EmitMaxScale | 1.0 |
ScaleTime | 1.0 |
EmitInterval | 1 |
EmitStartFrame | 7.0 |
EmitAngleFromParent | -0.436332 |
EmitActorSpeed | Vec3(x=0.0, y=0.0, z=0.20000000298023224) |
EmitActorSpeedRotate | 0.0 |
EmitAttackDamage | 8 |
EmitActorMinDamage | 8 |
EmitPartsName | Cross |
CallSEKeyAtAtOn | CrossAttackSwing_Fire |
RotSpd | 0.015708 |
FinRotate | 0.0174533 |
PosReduceRatio | 0.96 |
BaseRotRatio | 0.16 |
IsIgnoreCancelAttack | True |
AtMinDamage | 4 |
AttackPower | 28 |
AddAttackPower | 2 |
JustAvoidAngle | 0.959931 |
JustAvoidSideDist | 3.0 |
JustAvoidBackDist | 4.0 |
ASName | Attack_Cross |
NearDist | 4.0 |
NearMoveSpeed | 0.01 |
FarDist | 11.0 |
FarMoveSpeed | 0.01 |
縦斬り (SiteBossLswordCastle, 発見中)
Name | Value |
---|---|
EmitActorName | GanonPillarOfFlame |
EmitNum | 8 |
EmitOffsetFromParent | 7.0 |
EmitIntervalDist | 2.2 |
EmitIntervalRotate | 0.0 |
EmitScale | 2.0 |
EmitMaxScale | 2.0 |
ScaleTime | 1.0 |
EmitInterval | 4 |
EmitStartFrame | 5.0 |
EmitAngleFromParent | 0.0 |
EmitActorSpeed | Vec3(x=0.0, y=0.0, z=0.0) |
EmitActorSpeedRotate | 0.0 |
EmitAttackDamage | 16 |
EmitActorMinDamage | 4 |
EmitPartsName | Straight |
CallSEKeyAtAtOn | StraightAttackSwing_Fire |
RotSpd | 0.226893 |
FinRotate | 0.0174533 |
PosReduceRatio | 0.96 |
BaseRotRatio | 0.2 |
IsIgnoreCancelAttack | True |
AtMinDamage | 4 |
AttackPower | 28 |
AddAttackPower | 2 |
JustAvoidAngle | 0.959931 |
JustAvoidSideDist | 7.0 |
JustAvoidBackDist | 4.0 |
ASName | Attack_Straight |
NearDist | 4.0 |
NearMoveSpeed | 0.0 |
FarDist | 13.0 |
FarMoveSpeed | 0.01 |