AIDef:Action/ShockDynamicWeapon
ShockDynamicWeapon| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| HitImpactForce |
Float |
|
|
| VelReduce |
Float |
|
|
| KnockBackTime |
Int |
|
|
| WeaponIdx |
Int |
|
|
| WeaponDropSpeedXZ |
Float |
|
|
| WeaponDropSpeedY |
Float |
|
|
| ASName |
String |
|
|
| ASSlot |
Int |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| DropWeapon |
Actor |
|
|
| DropDir |
Vec3 |
|
|
Derived definitions
先行動 (Guardian_Mini_DetachLineBeam, 超ショック)
| Name |
Value
|
| HitImpactForce |
0.2
|
| VelReduce |
0.8
|
| KnockBackTime |
10
|
| WeaponIdx |
-1
|
| WeaponDropSpeedXZ |
0.0
|
| WeaponDropSpeedY |
0.2
|
| ASName |
GroggyMissStart
|
| ASSlot |
0
|
先行動 (Guardian_Mini, 超ショック)
| Name |
Value
|
| HitImpactForce |
0.2
|
| VelReduce |
0.8
|
| KnockBackTime |
10
|
| WeaponIdx |
-1
|
| WeaponDropSpeedXZ |
0.0
|
| WeaponDropSpeedY |
0.2
|
| ASName |
GroggyMissStart
|
| ASSlot |
0
|