AIDef:Action/ShockDynamicWeapon
ShockDynamicWeaponAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
HitImpactForce |
Float |
|
|
VelReduce |
Float |
|
|
KnockBackTime |
Int |
|
|
WeaponIdx |
Int |
|
|
WeaponDropSpeedXZ |
Float |
|
|
WeaponDropSpeedY |
Float |
|
|
ASName |
String |
|
|
ASSlot |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
DropWeapon |
Actor |
|
|
DropDir |
Vec3 |
|
|
Derived definitions
先行動 (Guardian_Mini_DetachLineBeam, 超ショック)
Name |
Value
|
HitImpactForce |
0.2
|
VelReduce |
0.8
|
KnockBackTime |
10
|
WeaponIdx |
-1
|
WeaponDropSpeedXZ |
0.0
|
WeaponDropSpeedY |
0.2
|
ASName |
GroggyMissStart
|
ASSlot |
0
|
先行動 (Guardian_Mini, 超ショック)
Name |
Value
|
HitImpactForce |
0.2
|
VelReduce |
0.8
|
KnockBackTime |
10
|
WeaponIdx |
-1
|
WeaponDropSpeedXZ |
0.0
|
WeaponDropSpeedY |
0.2
|
ASName |
GroggyMissStart
|
ASSlot |
0
|