AIDef:Action/RemainsWaterBulletShooter
| AI definition | |
|---|---|
| Type | Action |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| RemainsWaterBattleInfo | AITreeVariablePointer |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IgniteRotate | Vec3 | ||
| UseRandRot | Bool | ||
| BulletType | Int | ||
| ReloadCounter | Int | ||
| BaseShootParam | Vec3 | ||
| OffsetYParam | Vec3 | ||
| OffsetAngle | Float |
Derived definitions
先行動 (RemainsWater, 魚雷発射)
| Name | Value |
|---|---|
| IgniteRotate | Vec3(x=0.0, y=0.0, z=0.0) |
| UseRandRot | False |
| BulletType | 2 |
| ReloadCounter | 0 |
| BaseShootParam | Vec3(x=55.0, y=67.5, z=90.0) |
| OffsetYParam | Vec3(x=0.0, y=5.0, z=-1.5) |
| OffsetAngle | 0.174533 |
先行動 (RemainsWater, 誘導弾発射)
| Name | Value |
|---|---|
| IgniteRotate | Vec3(x=0.0, y=0.0, z=0.0) |
| UseRandRot | False |
| BulletType | 1 |
| ReloadCounter | 0 |
| BaseShootParam | Vec3(x=55.0, y=67.5, z=90.0) |
| OffsetYParam | Vec3(x=0.0, y=5.0, z=-1.5) |
| OffsetAngle | 0.174533 |