AIDef:Action/NavMeshLiftWalk
NavMeshLiftWalkAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Speed |
Float |
|
|
RotSpd |
Float |
|
|
FinRadius |
Float |
|
|
FinRotate |
Float |
|
|
WeaponIdx |
Int |
|
|
AccRatio |
Float |
|
|
IsCheckCliff |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
移動 (Stal_Bokoblin_Junior_Body, ナビ運搬歩行)
Name |
Value
|
Speed |
0.05
|
RotSpd |
0.139626
|
FinRadius |
60.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
AccRatio |
0.1
|
IsCheckCliff |
True
|
移動 (Bokoblin_Red, ナビ運搬歩行)
Name |
Value
|
Speed |
0.05
|
RotSpd |
0.139626
|
FinRadius |
60.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
AccRatio |
0.1
|
IsCheckCliff |
True
|
移動 (Bokoblin_Senior, ナビ運搬歩行)
Name |
Value
|
Speed |
0.05
|
RotSpd |
0.139626
|
FinRadius |
60.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
AccRatio |
0.1
|
IsCheckCliff |
True
|
移動 (Bokoblin_Rapid, ナビ運搬歩行)
Name |
Value
|
Speed |
0.05
|
RotSpd |
0.139626
|
FinRadius |
60.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
AccRatio |
0.1
|
IsCheckCliff |
True
|