AIDef:Action/LynelSpinAttack
LynelSpinAttackAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
StartASName |
String |
|
|
LoopASName |
String |
|
|
EndASName |
String |
|
|
MinLoopTime |
Int |
|
|
LoopEndAngle |
Float |
|
|
WeaponIdx |
Int |
|
|
IsNoRod |
Bool |
|
|
SeqBank |
Int |
|
|
TargetBone |
Int |
|
|
AttackIntensity |
Int |
|
|
IsGuardPierce |
Bool |
|
|
IsForceGuardBreak |
Bool |
|
|
IsIniviciblePierce |
Bool |
|
|
IsHeavy |
Bool |
|
|
IsHammer |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
子0 (Lynel_Senior, 大剣全方位攻撃)
Name |
Value
|
StartASName |
AttackSpinStart
|
LoopASName |
AttackSpinLoop
|
EndASName |
AttackSpinEnd
|
MinLoopTime |
15
|
LoopEndAngle |
-0.785398
|
WeaponIdx |
0
|
IsNoRod |
False
|
SeqBank |
0
|
TargetBone |
1
|
AttackIntensity |
2
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsHeavy |
False
|
IsHammer |
False
|
子0 (Lynel_Middle, 大剣全方位攻撃)
Name |
Value
|
StartASName |
AttackSpinStart
|
LoopASName |
AttackSpinLoop
|
EndASName |
AttackSpinEnd
|
MinLoopTime |
15
|
LoopEndAngle |
-0.785398
|
WeaponIdx |
0
|
IsNoRod |
False
|
SeqBank |
0
|
TargetBone |
1
|
AttackIntensity |
2
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsHeavy |
False
|
IsHammer |
False
|
子0 (Lynel, 大剣全方位攻撃)
Name |
Value
|
StartASName |
AttackSpinStart
|
LoopASName |
AttackSpinLoop
|
EndASName |
AttackSpinEnd
|
MinLoopTime |
15
|
LoopEndAngle |
-0.785398
|
WeaponIdx |
0
|
IsNoRod |
False
|
SeqBank |
0
|
TargetBone |
1
|
AttackIntensity |
2
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsHeavy |
False
|
IsHammer |
False
|