AIDef:Action/LynelNavMeshMove
LynelNavMeshMoveAI definition |
---|
Type |
Action |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
LynelMoveParam |
AITreeVariablePointer |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
MinUseGear |
Int |
|
|
MaxUseGear |
Int |
|
|
UseGearType |
Int |
|
|
CanUseHorseGearInput |
Bool |
|
|
IsAutoGearDownEnabled |
Bool |
|
|
AutoStopAndTurnMode |
Int |
|
|
MinGearAtAutoGearDown |
Int |
|
|
HasToDecelerateNearGoal |
Bool |
|
|
GoalDistanceTolerance |
Float |
|
|
WaitUntilPathSucceeded |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
移動 (Lynel_Senior, カメラ前移動)
Name |
Value
|
MinUseGear |
3
|
MaxUseGear |
3
|
UseGearType |
1
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
False
|
AutoStopAndTurnMode |
0
|
MinGearAtAutoGearDown |
3
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
-1.0
|
WaitUntilPathSucceeded |
False
|
移動 (Lynel_Senior, 斬り抜け近づき)
Name |
Value
|
MinUseGear |
4
|
MaxUseGear |
4
|
UseGearType |
1
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
True
|
AutoStopAndTurnMode |
0
|
MinGearAtAutoGearDown |
3
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
6.0
|
WaitUntilPathSucceeded |
False
|
移動 (Lynel_Middle, カメラ前移動)
Name |
Value
|
MinUseGear |
3
|
MaxUseGear |
3
|
UseGearType |
1
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
False
|
AutoStopAndTurnMode |
0
|
MinGearAtAutoGearDown |
3
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
-1.0
|
WaitUntilPathSucceeded |
False
|
移動 (Lynel_Middle, 斬り抜け近づき)
Name |
Value
|
MinUseGear |
4
|
MaxUseGear |
4
|
UseGearType |
1
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
True
|
AutoStopAndTurnMode |
0
|
MinGearAtAutoGearDown |
3
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
6.0
|
WaitUntilPathSucceeded |
False
|
移動 (Lynel, カメラ前移動)
Name |
Value
|
MinUseGear |
3
|
MaxUseGear |
3
|
UseGearType |
1
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
False
|
AutoStopAndTurnMode |
0
|
MinGearAtAutoGearDown |
3
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
-1.0
|
WaitUntilPathSucceeded |
False
|
移動 (Lynel, 斬り抜け近づき)
Name |
Value
|
MinUseGear |
4
|
MaxUseGear |
4
|
UseGearType |
1
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
True
|
AutoStopAndTurnMode |
0
|
MinGearAtAutoGearDown |
3
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
6.0
|
WaitUntilPathSucceeded |
False
|