AIDef:Action/LynelAttackASPlay

LynelAttackASPlay
AI definition
Type Action

StaticInstParams

Name Type Default value Description
RotSpeed Float
Speed Float
TransAccRatio Float
RotAccRatio Float
Range Float
WeaponIdx Int
IsIgnoreSame Bool
ASName String
EndState Int
ChangeableTiming Int
PosReduceRatio Float
RotReduceRatio Float
UseAnimeDriven Bool
IsCheckNavMesh Bool
JumpUpSpeedReduceRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

下半身 (Lynel_Senior, 大剣大攻撃)

Name Value
RotSpeed 0.314159
Speed 1.3
TransAccRatio 0.5
RotAccRatio 1.0
Range 2.0
WeaponIdx 0
IsIgnoreSame False
ASName FrontLargeAttackLsword
EndState 1
ChangeableTiming 1
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

下半身 (Lynel_Senior, 大攻撃)

Name Value
RotSpeed 0.314159
Speed 1.3
TransAccRatio 0.5
RotAccRatio 1.0
Range 2.0
WeaponIdx 0
IsIgnoreSame False
ASName FrontLargeAttack
EndState 1
ChangeableTiming 1
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel_Senior, 小剣三連撃)

Name Value
RotSpeed 0.261799
Speed 0.5
TransAccRatio 0.3
RotAccRatio 0.14
Range 1.5
WeaponIdx 0
IsIgnoreSame False
ASName AttackSwordNear2
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel_Senior, 小剣三連撃ラスト)

Name Value
RotSpeed 0.261799
Speed 0.5
TransAccRatio 0.3
RotAccRatio 0.14
Range 1.5
WeaponIdx 0
IsIgnoreSame False
ASName AttackSwordNear3
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel_Senior, 小剣三連撃初撃)

Name Value
RotSpeed 0.349066
Speed 0.5
TransAccRatio 0.3
RotAccRatio 0.14
Range 1.5
WeaponIdx 0
IsIgnoreSame False
ASName AttackSwordNear1
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel_Senior, 大剣連撃)

Name Value
RotSpeed 0.261799
Speed 1.0
TransAccRatio 0.3
RotAccRatio 0.14
Range 3.0
WeaponIdx 0
IsIgnoreSame False
ASName AttackLswordNear2
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel_Senior, 大剣連撃ラスト)

Name Value
RotSpeed 0.261799
Speed 1.0
TransAccRatio 0.3
RotAccRatio 0.14
Range 3.0
WeaponIdx 0
IsIgnoreSame False
ASName AttackLswordNear3
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel_Senior, 大剣連撃初撃)

Name Value
RotSpeed 0.261799
Speed 1.0
TransAccRatio 0.3
RotAccRatio 0.3
Range 3.0
WeaponIdx 0
IsIgnoreSame False
ASName AttackLswordNear1
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

下半身 (Lynel_Middle, 大剣大攻撃)

Name Value
RotSpeed 0.314159
Speed 1.3
TransAccRatio 0.5
RotAccRatio 1.0
Range 2.0
WeaponIdx 0
IsIgnoreSame False
ASName FrontLargeAttackLsword
EndState 1
ChangeableTiming 1
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

下半身 (Lynel_Middle, 大攻撃)

Name Value
RotSpeed 0.314159
Speed 1.3
TransAccRatio 0.5
RotAccRatio 1.0
Range 2.0
WeaponIdx 0
IsIgnoreSame False
ASName FrontLargeAttack
EndState 1
ChangeableTiming 1
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel_Middle, 小剣三連撃)

Name Value
RotSpeed 0.261799
Speed 0.5
TransAccRatio 0.3
RotAccRatio 0.14
Range 1.5
WeaponIdx 0
IsIgnoreSame False
ASName AttackSwordNear2
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel_Middle, 小剣三連撃ラスト)

Name Value
RotSpeed 0.261799
Speed 0.5
TransAccRatio 0.3
RotAccRatio 0.14
Range 1.5
WeaponIdx 0
IsIgnoreSame False
ASName AttackSwordNear3
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel_Middle, 小剣三連撃初撃)

Name Value
RotSpeed 0.349066
Speed 0.5
TransAccRatio 0.3
RotAccRatio 0.14
Range 1.5
WeaponIdx 0
IsIgnoreSame False
ASName AttackSwordNear1
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel_Middle, 大剣連撃)

Name Value
RotSpeed 0.261799
Speed 1.0
TransAccRatio 0.3
RotAccRatio 0.14
Range 3.0
WeaponIdx 0
IsIgnoreSame False
ASName AttackLswordNear2
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel_Middle, 大剣連撃ラスト)

Name Value
RotSpeed 0.261799
Speed 1.0
TransAccRatio 0.3
RotAccRatio 0.14
Range 3.0
WeaponIdx 0
IsIgnoreSame False
ASName AttackLswordNear3
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel_Middle, 大剣連撃初撃)

Name Value
RotSpeed 0.261799
Speed 1.0
TransAccRatio 0.3
RotAccRatio 0.3
Range 3.0
WeaponIdx 0
IsIgnoreSame False
ASName AttackLswordNear1
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

下半身 (Lynel, 大剣大攻撃)

Name Value
RotSpeed 0.314159
Speed 1.3
TransAccRatio 0.5
RotAccRatio 1.0
Range 2.0
WeaponIdx 0
IsIgnoreSame False
ASName FrontLargeAttackLsword
EndState 1
ChangeableTiming 1
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

下半身 (Lynel, 大攻撃)

Name Value
RotSpeed 0.314159
Speed 1.3
TransAccRatio 0.5
RotAccRatio 1.0
Range 2.0
WeaponIdx 0
IsIgnoreSame False
ASName FrontLargeAttack
EndState 1
ChangeableTiming 1
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel, 小剣三連撃)

Name Value
RotSpeed 0.261799
Speed 0.5
TransAccRatio 0.3
RotAccRatio 0.14
Range 1.5
WeaponIdx 0
IsIgnoreSame False
ASName AttackSwordNear2
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel, 小剣三連撃ラスト)

Name Value
RotSpeed 0.261799
Speed 0.5
TransAccRatio 0.3
RotAccRatio 0.14
Range 1.5
WeaponIdx 0
IsIgnoreSame False
ASName AttackSwordNear3
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel, 小剣三連撃初撃)

Name Value
RotSpeed 0.349066
Speed 0.5
TransAccRatio 0.3
RotAccRatio 0.14
Range 1.5
WeaponIdx 0
IsIgnoreSame False
ASName AttackSwordNear1
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel, 大剣連撃)

Name Value
RotSpeed 0.261799
Speed 1.0
TransAccRatio 0.3
RotAccRatio 0.14
Range 3.0
WeaponIdx 0
IsIgnoreSame False
ASName AttackLswordNear2
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel, 大剣連撃ラスト)

Name Value
RotSpeed 0.261799
Speed 1.0
TransAccRatio 0.3
RotAccRatio 0.14
Range 3.0
WeaponIdx 0
IsIgnoreSame False
ASName AttackLswordNear3
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5

子0 (Lynel, 大剣連撃初撃)

Name Value
RotSpeed 0.261799
Speed 1.0
TransAccRatio 0.3
RotAccRatio 0.3
Range 3.0
WeaponIdx 0
IsIgnoreSame False
ASName AttackLswordNear1
EndState 1
ChangeableTiming 3
PosReduceRatio 0.6
RotReduceRatio 0.45
UseAnimeDriven False
IsCheckNavMesh True
JumpUpSpeedReduceRatio 0.5