AIDef:Action/LynelAttackASPlay
LynelAttackASPlayAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 下半身 (Lynel_Senior, 大剣大攻撃)
- 3.2 下半身 (Lynel_Senior, 大攻撃)
- 3.3 子0 (Lynel_Senior, 小剣三連撃)
- 3.4 子0 (Lynel_Senior, 小剣三連撃ラスト)
- 3.5 子0 (Lynel_Senior, 小剣三連撃初撃)
- 3.6 子0 (Lynel_Senior, 大剣連撃)
- 3.7 子0 (Lynel_Senior, 大剣連撃ラスト)
- 3.8 子0 (Lynel_Senior, 大剣連撃初撃)
- 3.9 下半身 (Lynel_Middle, 大剣大攻撃)
- 3.10 下半身 (Lynel_Middle, 大攻撃)
- 3.11 子0 (Lynel_Middle, 小剣三連撃)
- 3.12 子0 (Lynel_Middle, 小剣三連撃ラスト)
- 3.13 子0 (Lynel_Middle, 小剣三連撃初撃)
- 3.14 子0 (Lynel_Middle, 大剣連撃)
- 3.15 子0 (Lynel_Middle, 大剣連撃ラスト)
- 3.16 子0 (Lynel_Middle, 大剣連撃初撃)
- 3.17 下半身 (Lynel, 大剣大攻撃)
- 3.18 下半身 (Lynel, 大攻撃)
- 3.19 子0 (Lynel, 小剣三連撃)
- 3.20 子0 (Lynel, 小剣三連撃ラスト)
- 3.21 子0 (Lynel, 小剣三連撃初撃)
- 3.22 子0 (Lynel, 大剣連撃)
- 3.23 子0 (Lynel, 大剣連撃ラスト)
- 3.24 子0 (Lynel, 大剣連撃初撃)
StaticInstParams
Name |
Type |
Default value |
Description
|
RotSpeed |
Float |
|
|
Speed |
Float |
|
|
TransAccRatio |
Float |
|
|
RotAccRatio |
Float |
|
|
Range |
Float |
|
|
WeaponIdx |
Int |
|
|
IsIgnoreSame |
Bool |
|
|
ASName |
String |
|
|
EndState |
Int |
|
|
ChangeableTiming |
Int |
|
|
PosReduceRatio |
Float |
|
|
RotReduceRatio |
Float |
|
|
UseAnimeDriven |
Bool |
|
|
IsCheckNavMesh |
Bool |
|
|
JumpUpSpeedReduceRatio |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
下半身 (Lynel_Senior, 大剣大攻撃)
Name |
Value
|
RotSpeed |
0.314159
|
Speed |
1.3
|
TransAccRatio |
0.5
|
RotAccRatio |
1.0
|
Range |
2.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
FrontLargeAttackLsword
|
EndState |
1
|
ChangeableTiming |
1
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
下半身 (Lynel_Senior, 大攻撃)
Name |
Value
|
RotSpeed |
0.314159
|
Speed |
1.3
|
TransAccRatio |
0.5
|
RotAccRatio |
1.0
|
Range |
2.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
FrontLargeAttack
|
EndState |
1
|
ChangeableTiming |
1
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel_Senior, 小剣三連撃)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
0.5
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
1.5
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackSwordNear2
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel_Senior, 小剣三連撃ラスト)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
0.5
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
1.5
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackSwordNear3
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel_Senior, 小剣三連撃初撃)
Name |
Value
|
RotSpeed |
0.349066
|
Speed |
0.5
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
1.5
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackSwordNear1
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel_Senior, 大剣連撃)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
1.0
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
3.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackLswordNear2
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel_Senior, 大剣連撃ラスト)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
1.0
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
3.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackLswordNear3
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel_Senior, 大剣連撃初撃)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
1.0
|
TransAccRatio |
0.3
|
RotAccRatio |
0.3
|
Range |
3.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackLswordNear1
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
下半身 (Lynel_Middle, 大剣大攻撃)
Name |
Value
|
RotSpeed |
0.314159
|
Speed |
1.3
|
TransAccRatio |
0.5
|
RotAccRatio |
1.0
|
Range |
2.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
FrontLargeAttackLsword
|
EndState |
1
|
ChangeableTiming |
1
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
下半身 (Lynel_Middle, 大攻撃)
Name |
Value
|
RotSpeed |
0.314159
|
Speed |
1.3
|
TransAccRatio |
0.5
|
RotAccRatio |
1.0
|
Range |
2.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
FrontLargeAttack
|
EndState |
1
|
ChangeableTiming |
1
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel_Middle, 小剣三連撃)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
0.5
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
1.5
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackSwordNear2
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel_Middle, 小剣三連撃ラスト)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
0.5
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
1.5
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackSwordNear3
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel_Middle, 小剣三連撃初撃)
Name |
Value
|
RotSpeed |
0.349066
|
Speed |
0.5
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
1.5
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackSwordNear1
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel_Middle, 大剣連撃)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
1.0
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
3.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackLswordNear2
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel_Middle, 大剣連撃ラスト)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
1.0
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
3.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackLswordNear3
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel_Middle, 大剣連撃初撃)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
1.0
|
TransAccRatio |
0.3
|
RotAccRatio |
0.3
|
Range |
3.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackLswordNear1
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
下半身 (Lynel, 大剣大攻撃)
Name |
Value
|
RotSpeed |
0.314159
|
Speed |
1.3
|
TransAccRatio |
0.5
|
RotAccRatio |
1.0
|
Range |
2.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
FrontLargeAttackLsword
|
EndState |
1
|
ChangeableTiming |
1
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
下半身 (Lynel, 大攻撃)
Name |
Value
|
RotSpeed |
0.314159
|
Speed |
1.3
|
TransAccRatio |
0.5
|
RotAccRatio |
1.0
|
Range |
2.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
FrontLargeAttack
|
EndState |
1
|
ChangeableTiming |
1
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel, 小剣三連撃)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
0.5
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
1.5
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackSwordNear2
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel, 小剣三連撃ラスト)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
0.5
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
1.5
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackSwordNear3
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel, 小剣三連撃初撃)
Name |
Value
|
RotSpeed |
0.349066
|
Speed |
0.5
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
1.5
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackSwordNear1
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel, 大剣連撃)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
1.0
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
3.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackLswordNear2
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel, 大剣連撃ラスト)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
1.0
|
TransAccRatio |
0.3
|
RotAccRatio |
0.14
|
Range |
3.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackLswordNear3
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|
子0 (Lynel, 大剣連撃初撃)
Name |
Value
|
RotSpeed |
0.261799
|
Speed |
1.0
|
TransAccRatio |
0.3
|
RotAccRatio |
0.3
|
Range |
3.0
|
WeaponIdx |
0
|
IsIgnoreSame |
False
|
ASName |
AttackLswordNear1
|
EndState |
1
|
ChangeableTiming |
3
|
PosReduceRatio |
0.6
|
RotReduceRatio |
0.45
|
UseAnimeDriven |
False
|
IsCheckNavMesh |
True
|
JumpUpSpeedReduceRatio |
0.5
|