AIDef:Action/LandTeleport
LandTeleportAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 先行動 (Priest_Boss_ShadowClone, 先行動)
- 3.2 子0 (Assassin_Senior, 先行動_1)
- 3.3 子1 (Assassin_Senior, ふっとび水死)
- 3.4 子1 (Assassin_Middle_Azito, ふっとび水死)
- 3.5 先行動 (Assassin_Middle_Azito, 中行動)
- 3.6 子1 (Assassin_Middle_Quest, ふっとび水死)
- 3.7 先行動 (Assassin_Middle_Quest, 中行動)
- 3.8 行動 (Assassin_Middle, 攻撃後逃走ワープ)
- 3.9 子1 (Assassin_Middle, ふっとび水死)
- 3.10 先行動 (Assassin_Middle, 中行動)
- 3.11 先行動 (Priest_Boss_ShadowClone_Real, 先行動)
- 3.12 子1 (Assassin_Junior, ふっとび水死)
- 3.13 先行動 (Assassin_Junior, 中行動)
- 3.14 先行動 (Assassin_Junior, 落下転移攻撃)
- 3.15 子1 (Assassin_Middle_Azito_DLC, ふっとび水死)
- 3.16 先行動 (Assassin_Middle_Azito_DLC, 中行動)
- 3.17 子1 (Assassin_Junior_Shooter, ふっとび水死)
- 3.18 先行動 (Assassin_Junior_Shooter, 中行動)
- 3.19 先行動 (Assassin_Junior_Shooter, 転移攻撃転移)
- 3.20 先行動 (Assassin_Junior_Shooter, 転移転移)
- 3.21 子1 (Assassin_Junior_Azito_Shooter, ふっとび水死)
- 3.22 先行動 (Assassin_Junior_Azito_Shooter, 中行動)
- 3.23 先行動 (Assassin_Junior_Azito_Shooter, 転移攻撃転移)
- 3.24 先行動 (Assassin_Junior_Azito_Shooter, 転移転移)
StaticInstParams
Name |
Type |
Default value |
Description
|
DistXZ |
Float |
|
|
DistY |
Float |
|
|
IsNormalizeAxisY |
Bool |
|
|
SearchClosestPointRadius |
Float |
|
|
WaitTime |
Int |
|
|
TimeRand |
Int |
|
|
IsUseChangePos |
Bool |
|
|
EffectName |
String |
|
|
IsLifeGageKeep |
Bool |
|
|
IsLand |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
先行動 (Priest_Boss_ShadowClone, 先行動)
Name |
Value
|
DistXZ |
0.0
|
DistY |
2.8
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
18
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
|
IsLifeGageKeep |
False
|
IsLand |
True
|
子0 (Assassin_Senior, 先行動_1)
Name |
Value
|
DistXZ |
12.0
|
DistY |
0.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
30
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
Doron
|
IsLifeGageKeep |
True
|
IsLand |
True
|
子1 (Assassin_Senior, ふっとび水死)
Name |
Value
|
DistXZ |
8.0
|
DistY |
1.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
60
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
False
|
子1 (Assassin_Middle_Azito, ふっとび水死)
Name |
Value
|
DistXZ |
8.0
|
DistY |
1.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
60
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
False
|
先行動 (Assassin_Middle_Azito, 中行動)
Name |
Value
|
DistXZ |
10.0
|
DistY |
0.5
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
8
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
True
|
子1 (Assassin_Middle_Quest, ふっとび水死)
Name |
Value
|
DistXZ |
8.0
|
DistY |
1.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
60
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
False
|
先行動 (Assassin_Middle_Quest, 中行動)
Name |
Value
|
DistXZ |
10.0
|
DistY |
0.5
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
8
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
True
|
行動 (Assassin_Middle, 攻撃後逃走ワープ)
Name |
Value
|
DistXZ |
1.0
|
DistY |
0.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
8
|
TimeRand |
0
|
IsUseChangePos |
False
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
True
|
子1 (Assassin_Middle, ふっとび水死)
Name |
Value
|
DistXZ |
8.0
|
DistY |
1.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
60
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
False
|
先行動 (Assassin_Middle, 中行動)
Name |
Value
|
DistXZ |
17.0
|
DistY |
0.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
8
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
True
|
先行動 (Priest_Boss_ShadowClone_Real, 先行動)
Name |
Value
|
DistXZ |
0.0
|
DistY |
2.8
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
18
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
|
IsLifeGageKeep |
False
|
IsLand |
True
|
子1 (Assassin_Junior, ふっとび水死)
Name |
Value
|
DistXZ |
8.0
|
DistY |
1.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
60
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
False
|
先行動 (Assassin_Junior, 中行動)
Name |
Value
|
DistXZ |
8.0
|
DistY |
0.5
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
8
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
True
|
先行動 (Assassin_Junior, 落下転移攻撃)
Name |
Value
|
DistXZ |
0.0
|
DistY |
2.8
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
18
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
|
IsLifeGageKeep |
False
|
IsLand |
True
|
子1 (Assassin_Middle_Azito_DLC, ふっとび水死)
Name |
Value
|
DistXZ |
8.0
|
DistY |
1.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
60
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
False
|
先行動 (Assassin_Middle_Azito_DLC, 中行動)
Name |
Value
|
DistXZ |
10.0
|
DistY |
0.5
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
8
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
True
|
子1 (Assassin_Junior_Shooter, ふっとび水死)
Name |
Value
|
DistXZ |
8.0
|
DistY |
1.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
60
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
False
|
先行動 (Assassin_Junior_Shooter, 中行動)
Name |
Value
|
DistXZ |
8.0
|
DistY |
0.5
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
8
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
True
|
先行動 (Assassin_Junior_Shooter, 転移攻撃転移)
Name |
Value
|
DistXZ |
22.0
|
DistY |
0.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
8
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
True
|
先行動 (Assassin_Junior_Shooter, 転移転移)
Name |
Value
|
DistXZ |
22.0
|
DistY |
0.5
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
8
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
True
|
子1 (Assassin_Junior_Azito_Shooter, ふっとび水死)
Name |
Value
|
DistXZ |
8.0
|
DistY |
1.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
60
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
False
|
先行動 (Assassin_Junior_Azito_Shooter, 中行動)
Name |
Value
|
DistXZ |
8.0
|
DistY |
0.5
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
8
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
True
|
先行動 (Assassin_Junior_Azito_Shooter, 転移攻撃転移)
Name |
Value
|
DistXZ |
22.0
|
DistY |
0.0
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
8
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
True
|
先行動 (Assassin_Junior_Azito_Shooter, 転移転移)
Name |
Value
|
DistXZ |
22.0
|
DistY |
0.5
|
IsNormalizeAxisY |
True
|
SearchClosestPointRadius |
0.5
|
WaitTime |
8
|
TimeRand |
0
|
IsUseChangePos |
True
|
EffectName |
DoronDisappear
|
IsLifeGageKeep |
False
|
IsLand |
True
|