AIDef:Action/IgniteThreeActorAttack
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IgniteOffset | Vec3 | ||
| IgniteSpeed | Float | ||
| IgniteRotate | Vec3 | ||
| IgniteRotSpeed | Vec3 | ||
| BaseNode | String | ||
| ASName | String | ||
| IsIgnoreSame | Bool | ||
| PosReduceRatio | Float | ||
| AngReduceRatio | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IgniteHandle | BaseProcHandle | ||
| IgniteHandle2 | BaseProcHandle | ||
| IgniteHandle3 | BaseProcHandle |
Derived definitions
戦闘攻撃 (Lizalfos_Ice, 行動B)
| Name | Value |
|---|---|
| IgniteOffset | Vec3(x=0.0, y=0.0, z=0.0) |
| IgniteSpeed | 0.7 |
| IgniteRotate | Vec3(x=0.0, y=0.0, z=0.0) |
| IgniteRotSpeed | Vec3(x=0.0, y=0.0, z=0.5235987901687622) |
| BaseNode | Neck_2 |
| ASName | AttackIce |
| IsIgnoreSame | False |
| PosReduceRatio | 0.15 |
| AngReduceRatio | 0.45 |