AIDef:Action/HorseKickBackAction
HorseKickBackActionAI definition |
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Type |
Action |
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Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 落馬させる (Deer, 敵が騎乗)
- 2.2 後攻撃(静止のまま) (BoneHorse, 非騎乗)
- 2.3 後攻撃 (BoneHorse, 非騎乗)
- 2.4 後行動 (BoneHorse, 泳ぐ終了待ち)
- 2.5 先行動 (BoneHorse, 後方成功)
- 2.6 先行動 (BoneHorse, 後方成功_0)
- 2.7 先行動 (BoneHorse, 逃走(火))
- 2.8 先行動 (BoneHorse, 毒沼・氷水)
- 2.9 前攻撃(静止のまま) (BoneHorse, 非騎乗)
- 2.10 前攻撃 (BoneHorse, 非騎乗)
- 2.11 落馬させる (BoneHorse, 騎乗)
- 2.12 落馬させる (BoneHorse, 敵が騎乗)
- 2.13 後攻撃(静止のまま) (NushiHorse, 非騎乗)
- 2.14 後攻撃 (NushiHorse, 非騎乗)
- 2.15 後行動 (NushiHorse, 泳ぐ終了待ち)
- 2.16 先行動 (NushiHorse, 毒沼・氷水)
- 2.17 前攻撃(静止のまま) (NushiHorse, 非騎乗)
- 2.18 前攻撃 (NushiHorse, 非騎乗)
- 2.19 落馬させる (NushiHorse, 騎乗)
- 2.20 落馬させる (NushiHorse, 敵が騎乗)
- 2.21 後攻撃(静止のまま) (Horse, 非騎乗)
- 2.22 後攻撃 (Horse, 非騎乗)
- 2.23 後行動 (Horse, 泳ぐ終了待ち)
- 2.24 先行動 (Horse, 後方成功)
- 2.25 先行動 (Horse, 後方成功_0)
- 2.26 先行動 (Horse, 逃走(火))
- 2.27 先行動 (Horse, 毒沼・氷水)
- 2.28 前攻撃(静止のまま) (Horse, 非騎乗)
- 2.29 前攻撃 (Horse, 非騎乗)
- 2.30 落馬させる (Horse, 騎乗)
- 2.31 落馬させる (Horse, 敵が騎乗)
- 2.32 落馬させる (Deer_MiniGame, 敵が騎乗)
- 2.33 後攻撃(静止のまま) (HorseLarge, 非騎乗)
- 2.34 後攻撃 (HorseLarge, 非騎乗)
- 2.35 後行動 (HorseLarge, 泳ぐ終了待ち)
- 2.36 先行動 (HorseLarge, 後方成功)
- 2.37 先行動 (HorseLarge, 後方成功_0)
- 2.38 先行動 (HorseLarge, 逃走(火))
- 2.39 先行動 (HorseLarge, 毒沼・氷水)
- 2.40 前攻撃(静止のまま) (HorseLarge, 非騎乗)
- 2.41 前攻撃 (HorseLarge, 非騎乗)
- 2.42 落馬させる (HorseLarge, 騎乗)
- 2.43 落馬させる (HorseLarge, 敵が騎乗)
- 2.44 落馬させる (Bear, 敵が騎乗)
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
SucceedGear |
Int |
|
|
Derived definitions
落馬させる (Deer, 敵が騎乗)
Name |
Value
|
ASName |
Damage
|
SucceedGear |
2
|
後攻撃(静止のまま) (BoneHorse, 非騎乗)
Name |
Value
|
ASName |
KickBackWait
|
SucceedGear |
-1
|
後攻撃 (BoneHorse, 非騎乗)
Name |
Value
|
ASName |
KickBack
|
SucceedGear |
3
|
後行動 (BoneHorse, 泳ぐ終了待ち)
Name |
Value
|
ASName |
Shake
|
SucceedGear |
-1
|
先行動 (BoneHorse, 後方成功)
Name |
Value
|
ASName |
TurnBack
|
SucceedGear |
3
|
先行動 (BoneHorse, 後方成功_0)
Name |
Value
|
ASName |
TurnBack
|
SucceedGear |
2
|
先行動 (BoneHorse, 逃走(火))
Name |
Value
|
ASName |
Damage
|
SucceedGear |
3
|
先行動 (BoneHorse, 毒沼・氷水)
Name |
Value
|
ASName |
Damage
|
SucceedGear |
3
|
前攻撃(静止のまま) (BoneHorse, 非騎乗)
Name |
Value
|
ASName |
AttackFront
|
SucceedGear |
-1
|
前攻撃 (BoneHorse, 非騎乗)
Name |
Value
|
ASName |
AttackFront
|
SucceedGear |
3
|
落馬させる (BoneHorse, 騎乗)
Name |
Value
|
ASName |
Fall
|
SucceedGear |
3
|
落馬させる (BoneHorse, 敵が騎乗)
Name |
Value
|
ASName |
Damage
|
SucceedGear |
3
|
後攻撃(静止のまま) (NushiHorse, 非騎乗)
Name |
Value
|
ASName |
KickBackWait
|
SucceedGear |
-1
|
後攻撃 (NushiHorse, 非騎乗)
Name |
Value
|
ASName |
KickBack
|
SucceedGear |
3
|
後行動 (NushiHorse, 泳ぐ終了待ち)
Name |
Value
|
ASName |
Shake
|
SucceedGear |
-1
|
先行動 (NushiHorse, 毒沼・氷水)
Name |
Value
|
ASName |
Damage
|
SucceedGear |
3
|
前攻撃(静止のまま) (NushiHorse, 非騎乗)
Name |
Value
|
ASName |
AttackFront
|
SucceedGear |
-1
|
前攻撃 (NushiHorse, 非騎乗)
Name |
Value
|
ASName |
AttackFront
|
SucceedGear |
3
|
落馬させる (NushiHorse, 騎乗)
Name |
Value
|
ASName |
Fall
|
SucceedGear |
3
|
落馬させる (NushiHorse, 敵が騎乗)
Name |
Value
|
ASName |
Damage
|
SucceedGear |
3
|
後攻撃(静止のまま) (Horse, 非騎乗)
Name |
Value
|
ASName |
KickBackWait
|
SucceedGear |
-1
|
後攻撃 (Horse, 非騎乗)
Name |
Value
|
ASName |
KickBack
|
SucceedGear |
3
|
後行動 (Horse, 泳ぐ終了待ち)
Name |
Value
|
ASName |
Shake
|
SucceedGear |
-1
|
先行動 (Horse, 後方成功)
Name |
Value
|
ASName |
TurnBack
|
SucceedGear |
3
|
先行動 (Horse, 後方成功_0)
Name |
Value
|
ASName |
TurnBack
|
SucceedGear |
2
|
先行動 (Horse, 逃走(火))
Name |
Value
|
ASName |
Damage
|
SucceedGear |
3
|
先行動 (Horse, 毒沼・氷水)
Name |
Value
|
ASName |
Damage
|
SucceedGear |
3
|
前攻撃(静止のまま) (Horse, 非騎乗)
Name |
Value
|
ASName |
AttackFront
|
SucceedGear |
-1
|
前攻撃 (Horse, 非騎乗)
Name |
Value
|
ASName |
AttackFront
|
SucceedGear |
3
|
落馬させる (Horse, 騎乗)
Name |
Value
|
ASName |
Fall
|
SucceedGear |
3
|
落馬させる (Horse, 敵が騎乗)
Name |
Value
|
ASName |
Damage
|
SucceedGear |
3
|
落馬させる (Deer_MiniGame, 敵が騎乗)
Name |
Value
|
ASName |
Damage
|
SucceedGear |
2
|
後攻撃(静止のまま) (HorseLarge, 非騎乗)
Name |
Value
|
ASName |
KickBackWait
|
SucceedGear |
-1
|
後攻撃 (HorseLarge, 非騎乗)
Name |
Value
|
ASName |
KickBack
|
SucceedGear |
3
|
後行動 (HorseLarge, 泳ぐ終了待ち)
Name |
Value
|
ASName |
Shake
|
SucceedGear |
-1
|
先行動 (HorseLarge, 後方成功)
Name |
Value
|
ASName |
TurnBack
|
SucceedGear |
3
|
先行動 (HorseLarge, 後方成功_0)
Name |
Value
|
ASName |
TurnBack
|
SucceedGear |
2
|
先行動 (HorseLarge, 逃走(火))
Name |
Value
|
ASName |
Damage
|
SucceedGear |
3
|
先行動 (HorseLarge, 毒沼・氷水)
Name |
Value
|
ASName |
Damage
|
SucceedGear |
3
|
前攻撃(静止のまま) (HorseLarge, 非騎乗)
Name |
Value
|
ASName |
AttackFront
|
SucceedGear |
-1
|
前攻撃 (HorseLarge, 非騎乗)
Name |
Value
|
ASName |
AttackFront
|
SucceedGear |
3
|
落馬させる (HorseLarge, 騎乗)
Name |
Value
|
ASName |
Fall
|
SucceedGear |
3
|
落馬させる (HorseLarge, 敵が騎乗)
Name |
Value
|
ASName |
Damage
|
SucceedGear |
3
|
落馬させる (Bear, 敵が騎乗)
Name |
Value
|
ASName |
Damage
|
SucceedGear |
2
|