AIDef:Action/HideShootArrow
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ShootStartASName | String | ||
ShootASName | String | ||
ShootEndASName | String | ||
LoopTime | Int | ||
StopSpeedRatio | Float | ||
StopRotSpeedRatio | Float | ||
WeaponIdx | Int | ||
OffsetRangeMin | Float | ||
OffsetRangeMax | Float | ||
OffsetRateByDist | Float | ||
OffsetRangeMinOutOfScreen | Float | ||
OffsetRangeMaxOutOfScreen | Float | ||
ASName | String |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
右側 (Lizalfos, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartLeft |
ShootASName | HideArrowShootLeft |
ShootEndASName | HideArrowShootEndLeft |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
左側 (Lizalfos, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartRight |
ShootASName | HideArrowShootRight |
ShootEndASName | HideArrowShootEndRight |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
右側 (Lizalfos_Fire, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartLeft |
ShootASName | HideArrowShootLeft |
ShootEndASName | HideArrowShootEndLeft |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
左側 (Lizalfos_Fire, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartRight |
ShootASName | HideArrowShootRight |
ShootEndASName | HideArrowShootEndRight |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
右側 (Lizalfos_Electric, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartLeft |
ShootASName | HideArrowShootLeft |
ShootEndASName | HideArrowShootEndLeft |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
左側 (Lizalfos_Electric, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartRight |
ShootASName | HideArrowShootRight |
ShootEndASName | HideArrowShootEndRight |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
右側 (Lizalfos_Bone, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartLeft |
ShootASName | HideArrowShootLeft |
ShootEndASName | HideArrowShootEndLeft |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
左側 (Lizalfos_Bone, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartRight |
ShootASName | HideArrowShootRight |
ShootEndASName | HideArrowShootEndRight |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
右側 (Lizalfos_Senior, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartLeft |
ShootASName | HideArrowShootLeft |
ShootEndASName | HideArrowShootEndLeft |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
左側 (Lizalfos_Senior, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartRight |
ShootASName | HideArrowShootRight |
ShootEndASName | HideArrowShootEndRight |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
右側 (Lizalfos_Middle, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartLeft |
ShootASName | HideArrowShootLeft |
ShootEndASName | HideArrowShootEndLeft |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
左側 (Lizalfos_Middle, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartRight |
ShootASName | HideArrowShootRight |
ShootEndASName | HideArrowShootEndRight |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
右側 (Lizalfos_Ice, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartLeft |
ShootASName | HideArrowShootLeft |
ShootEndASName | HideArrowShootEndLeft |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |
左側 (Lizalfos_Ice, 発射)
Name | Value |
---|---|
ShootStartASName | HideArrowShootStartRight |
ShootASName | HideArrowShootRight |
ShootEndASName | HideArrowShootEndRight |
LoopTime | 2 |
StopSpeedRatio | 0.1 |
StopRotSpeedRatio | 0.5 |
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.1 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.1 |
ASName | ArrowShoot |