AIDef:Action/ForkSetJustAvoid
ForkSetJustAvoidAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 子1 (Stal_Bokoblin_Junior_Body, 素手パンチJA)
- 2.2 子1 (ForestGiant_Middle, ハンドクラップ)
- 2.3 子1 (ForestGiant_Middle, 右素手攻撃)
- 2.4 子1 (ForestGiant_Middle, 横なぎ攻撃)
- 2.5 子1 (ForestGiant_Middle, 左素手攻撃)
- 2.6 子1 (ForestGiant_Middle, 振りおろし攻撃)
- 2.7 子1 (ForestGiant_Middle, 大剣攻撃)
- 2.8 子1 (ForestGiant_Middle, 片手剣攻撃)
- 2.9 子1 (Lizalfos, 子1)
- 2.10 子1 (Lizalfos, 子1_0)
- 2.11 子1 (Bokoblin_Red, 素手パンチJA)
- 2.12 子1 (ForestGiant_Senior, 右素手攻撃)
- 2.13 子1 (ForestGiant_Senior, 横なぎ攻撃)
- 2.14 子1 (ForestGiant_Senior, 左素手攻撃)
- 2.15 子1 (ForestGiant_Senior, 振りおろし攻撃)
- 2.16 子1 (ForestGiant_Senior, 大剣攻撃)
- 2.17 子1 (ForestGiant_Senior, 片手剣攻撃)
- 2.18 子1 (ForestGiant, 右素手攻撃)
- 2.19 子1 (ForestGiant, 横なぎ攻撃)
- 2.20 子1 (ForestGiant, 左素手攻撃)
- 2.21 子1 (ForestGiant, 振りおろし攻撃)
- 2.22 子1 (ForestGiant, 大剣攻撃)
- 2.23 子1 (ForestGiant, 片手剣攻撃)
- 2.24 子1 (Lynel_Senior, 大剣全方位攻撃)
- 2.25 子3 (Lynel_Senior, 6足攻撃)
- 2.26 子4 (Lynel_Senior, 斬り付け)
- 2.27 子1 (Lizalfos_Fire, 子1)
- 2.28 子1 (Lizalfos_Fire, 子1_0)
- 2.29 子1 (Bokoblin_Senior, 素手パンチJA)
- 2.30 子3 (Bokoblin_Senior, 先行動_0)
- 2.31 子1 (Bokoblin_Rapid, 素手パンチJA)
- 2.32 子1 (Lizalfos_Electric, 子1)
- 2.33 子1 (Lizalfos_Electric, 子1_0)
- 2.34 子1 (Moriblin_Senior, 子1)
- 2.35 子1 (Lynel_Middle, 大剣全方位攻撃)
- 2.36 子3 (Lynel_Middle, 6足攻撃)
- 2.37 子4 (Lynel_Middle, 斬り付け)
- 2.38 子1 (Lizalfos_Bone, 子1)
- 2.39 子1 (Lizalfos_Bone, 子1_0)
- 2.40 子1 (Moriblin_Blue, 子1)
- 2.41 子1 (Stal_Moriblin_Bone, 子1)
- 2.42 子1 (Lynel, 大剣全方位攻撃)
- 2.43 子3 (Lynel, 6足攻撃)
- 2.44 子4 (Lynel, 斬り付け)
- 2.45 子3 (Guardian_Mini_Practice, ジャスト回避)
- 2.46 子1 (StalForestGiant, 右素手攻撃)
- 2.47 子1 (StalForestGiant, 横なぎ攻撃)
- 2.48 子1 (StalForestGiant, 左素手攻撃)
- 2.49 子1 (StalForestGiant, 振りおろし攻撃)
- 2.50 子1 (StalForestGiant, 大剣攻撃)
- 2.51 子1 (StalForestGiant, 片手剣攻撃)
- 2.52 子1 (Lizalfos_Senior, 子1_0)
- 2.53 子1 (Lizalfos_Middle, 子1)
- 2.54 子1 (Lizalfos_Middle, 子1_0)
- 2.55 子1 (Lizalfos_Ice, 子1)
- 2.56 子1 (Lizalfos_Ice, 子1_0)
StaticInstParams
Name |
Type |
Default value |
Description
|
JustAvoidAngleL |
Float |
|
|
JustAvoidAngleR |
Float |
|
|
JustAvoidDistFar |
Float |
|
|
JustAvoidDistNear |
Float |
|
|
WeaponIdx |
Int |
|
|
IsAddRangeToFar |
Bool |
|
|
IsAddRangeToNear |
Bool |
|
|
TargetBone |
Int |
|
|
SeqBank |
Int |
|
|
Derived definitions
子1 (Stal_Bokoblin_Junior_Body, 素手パンチJA)
Name |
Value
|
JustAvoidAngleL |
0.785398
|
JustAvoidAngleR |
0.785398
|
JustAvoidDistFar |
4.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Middle, ハンドクラップ)
Name |
Value
|
JustAvoidAngleL |
0.349066
|
JustAvoidAngleR |
0.349066
|
JustAvoidDistFar |
8.5
|
JustAvoidDistNear |
5.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Middle, 右素手攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.523599
|
JustAvoidDistFar |
3.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Middle, 横なぎ攻撃)
Name |
Value
|
JustAvoidAngleL |
0.698132
|
JustAvoidAngleR |
0.436332
|
JustAvoidDistFar |
1.0
|
JustAvoidDistNear |
5.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Middle, 左素手攻撃)
Name |
Value
|
JustAvoidAngleL |
0.523599
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
3.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Middle, 振りおろし攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Middle, 大剣攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Middle, 片手剣攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lizalfos, 子1)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lizalfos, 子1_0)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Bokoblin_Red, 素手パンチJA)
Name |
Value
|
JustAvoidAngleL |
0.785398
|
JustAvoidAngleR |
0.785398
|
JustAvoidDistFar |
4.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Senior, 右素手攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.523599
|
JustAvoidDistFar |
3.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Senior, 横なぎ攻撃)
Name |
Value
|
JustAvoidAngleL |
0.698132
|
JustAvoidAngleR |
0.436332
|
JustAvoidDistFar |
1.0
|
JustAvoidDistNear |
5.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Senior, 左素手攻撃)
Name |
Value
|
JustAvoidAngleL |
0.523599
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
3.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Senior, 振りおろし攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Senior, 大剣攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant_Senior, 片手剣攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant, 右素手攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.523599
|
JustAvoidDistFar |
3.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant, 横なぎ攻撃)
Name |
Value
|
JustAvoidAngleL |
0.698132
|
JustAvoidAngleR |
0.436332
|
JustAvoidDistFar |
1.0
|
JustAvoidDistNear |
5.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant, 左素手攻撃)
Name |
Value
|
JustAvoidAngleL |
0.523599
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
3.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant, 振りおろし攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant, 大剣攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (ForestGiant, 片手剣攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lynel_Senior, 大剣全方位攻撃)
Name |
Value
|
JustAvoidAngleL |
0.0
|
JustAvoidAngleR |
0.0
|
JustAvoidDistFar |
0.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
True
|
TargetBone |
1
|
SeqBank |
0
|
子3 (Lynel_Senior, 6足攻撃)
Name |
Value
|
JustAvoidAngleL |
0.349066
|
JustAvoidAngleR |
0.349066
|
JustAvoidDistFar |
12.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子4 (Lynel_Senior, 斬り付け)
Name |
Value
|
JustAvoidAngleL |
0.349066
|
JustAvoidAngleR |
0.785398
|
JustAvoidDistFar |
7.0
|
JustAvoidDistNear |
6.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
1
|
SeqBank |
0
|
子1 (Lizalfos_Fire, 子1)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lizalfos_Fire, 子1_0)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Bokoblin_Senior, 素手パンチJA)
Name |
Value
|
JustAvoidAngleL |
0.785398
|
JustAvoidAngleR |
0.785398
|
JustAvoidDistFar |
4.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子3 (Bokoblin_Senior, 先行動_0)
Name |
Value
|
JustAvoidAngleL |
0.785398
|
JustAvoidAngleR |
0.785398
|
JustAvoidDistFar |
5.6
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Bokoblin_Rapid, 素手パンチJA)
Name |
Value
|
JustAvoidAngleL |
0.785398
|
JustAvoidAngleR |
0.785398
|
JustAvoidDistFar |
4.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lizalfos_Electric, 子1)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lizalfos_Electric, 子1_0)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Moriblin_Senior, 子1)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
7.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
True
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lynel_Middle, 大剣全方位攻撃)
Name |
Value
|
JustAvoidAngleL |
0.0
|
JustAvoidAngleR |
0.0
|
JustAvoidDistFar |
0.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
True
|
TargetBone |
1
|
SeqBank |
0
|
子3 (Lynel_Middle, 6足攻撃)
Name |
Value
|
JustAvoidAngleL |
0.349066
|
JustAvoidAngleR |
0.349066
|
JustAvoidDistFar |
12.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子4 (Lynel_Middle, 斬り付け)
Name |
Value
|
JustAvoidAngleL |
0.349066
|
JustAvoidAngleR |
0.785398
|
JustAvoidDistFar |
7.0
|
JustAvoidDistNear |
6.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
1
|
SeqBank |
0
|
子1 (Lizalfos_Bone, 子1)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lizalfos_Bone, 子1_0)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Moriblin_Blue, 子1)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
7.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
True
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Stal_Moriblin_Bone, 子1)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
7.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
True
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lynel, 大剣全方位攻撃)
Name |
Value
|
JustAvoidAngleL |
0.0
|
JustAvoidAngleR |
0.0
|
JustAvoidDistFar |
0.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
True
|
TargetBone |
1
|
SeqBank |
0
|
子3 (Lynel, 6足攻撃)
Name |
Value
|
JustAvoidAngleL |
0.349066
|
JustAvoidAngleR |
0.349066
|
JustAvoidDistFar |
12.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子4 (Lynel, 斬り付け)
Name |
Value
|
JustAvoidAngleL |
0.349066
|
JustAvoidAngleR |
0.785398
|
JustAvoidDistFar |
7.0
|
JustAvoidDistNear |
6.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
1
|
SeqBank |
0
|
子3 (Guardian_Mini_Practice, ジャスト回避)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (StalForestGiant, 右素手攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.523599
|
JustAvoidDistFar |
3.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (StalForestGiant, 横なぎ攻撃)
Name |
Value
|
JustAvoidAngleL |
0.698132
|
JustAvoidAngleR |
0.436332
|
JustAvoidDistFar |
1.0
|
JustAvoidDistNear |
5.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (StalForestGiant, 左素手攻撃)
Name |
Value
|
JustAvoidAngleL |
0.523599
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
3.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (StalForestGiant, 振りおろし攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (StalForestGiant, 大剣攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (StalForestGiant, 片手剣攻撃)
Name |
Value
|
JustAvoidAngleL |
0.174533
|
JustAvoidAngleR |
0.174533
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
4.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lizalfos_Senior, 子1_0)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lizalfos_Middle, 子1)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lizalfos_Middle, 子1_0)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lizalfos_Ice, 子1)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
-1
|
IsAddRangeToFar |
False
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|
子1 (Lizalfos_Ice, 子1_0)
Name |
Value
|
JustAvoidAngleL |
1.5708
|
JustAvoidAngleR |
1.5708
|
JustAvoidDistFar |
6.0
|
JustAvoidDistNear |
0.0
|
WeaponIdx |
0
|
IsAddRangeToFar |
True
|
IsAddRangeToNear |
False
|
TargetBone |
0
|
SeqBank |
0
|