AIDef:Action/ForkEndByDistance
ForkEndByDistanceAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
EndDist |
Float |
|
|
WeaponIdx |
Int |
|
|
EndMode |
Int |
|
|
IsOnlyXZ |
Bool |
|
|
IsChangeable |
Bool |
|
|
EndState |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
子1 (Stal_Bokoblin_Junior_Body, 戦闘攻撃距離調整)
Name |
Value
|
EndDist |
25.0
|
WeaponIdx |
-1
|
EndMode |
1
|
IsOnlyXZ |
True
|
IsChangeable |
True
|
EndState |
0
|
子1 (Bokoblin_Red, 戦闘攻撃距離調整)
Name |
Value
|
EndDist |
25.0
|
WeaponIdx |
-1
|
EndMode |
1
|
IsOnlyXZ |
True
|
IsChangeable |
True
|
EndState |
0
|
子1 (Lynel_Senior, 戦闘準備)
Name |
Value
|
EndDist |
6.3
|
WeaponIdx |
0
|
EndMode |
1
|
IsOnlyXZ |
True
|
IsChangeable |
True
|
EndState |
0
|
子1 (Bokoblin_Senior, 戦闘攻撃距離調整)
Name |
Value
|
EndDist |
25.0
|
WeaponIdx |
-1
|
EndMode |
1
|
IsOnlyXZ |
True
|
IsChangeable |
True
|
EndState |
0
|
子1 (Bokoblin_Rapid, 戦闘攻撃距離調整)
Name |
Value
|
EndDist |
25.0
|
WeaponIdx |
-1
|
EndMode |
1
|
IsOnlyXZ |
True
|
IsChangeable |
True
|
EndState |
0
|
子1 (Lynel_Middle, 戦闘準備)
Name |
Value
|
EndDist |
6.3
|
WeaponIdx |
0
|
EndMode |
1
|
IsOnlyXZ |
True
|
IsChangeable |
True
|
EndState |
0
|
子1 (Lynel, 戦闘準備)
Name |
Value
|
EndDist |
6.3
|
WeaponIdx |
0
|
EndMode |
1
|
IsOnlyXZ |
True
|
IsChangeable |
True
|
EndState |
0
|