AIDef:Action/ForkDisableContactByPreAS
ForkDisableContactByPreASAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
DisableTime |
Int |
|
|
PreASName0 |
String |
|
|
PreASName1 |
String |
|
|
PreASName2 |
String |
|
|
PreASName3 |
String |
|
|
PreASName4 |
String |
|
|
RigidBodyName0 |
String |
|
|
RigidBodyName1 |
String |
|
|
RigidBodyName2 |
String |
|
|
RigidBodyName3 |
String |
|
|
RigidBodyName4 |
String |
|
|
RecoverDelayTimeMin |
Int |
|
|
Derived definitions
子3 (Enemy_Golem_Fire_R, ひるみ)
Name |
Value
|
DisableTime |
10
|
PreASName0 |
NoWeaponAttackL
|
PreASName1 |
NoWeaponAttackR
|
PreASName2 |
Flick
|
PreASName3 |
AttackDoublePunch
|
PreASName4 |
ChemicalRecover
|
RigidBodyName0 |
RigidBody_Arm_1_R
|
RigidBodyName1 |
RigidBody_Arm_2_R
|
RigidBodyName2 |
RigidBody_Arm_2_L
|
RigidBodyName3 |
RigidBody_Arm_1_L
|
RigidBodyName4 |
|
RecoverDelayTimeMin |
10
|
子3 (Golem_Senior, ひるみ)
Name |
Value
|
DisableTime |
10
|
PreASName0 |
NoWeaponAttackL
|
PreASName1 |
NoWeaponAttackR
|
PreASName2 |
Flick
|
PreASName3 |
AttackDoublePunch
|
PreASName4 |
ChemicalRecover
|
RigidBodyName0 |
RigidBody_Arm_1_R
|
RigidBodyName1 |
RigidBody_Arm_2_R
|
RigidBodyName2 |
RigidBody_Arm_2_L
|
RigidBodyName3 |
RigidBody_Arm_1_L
|
RigidBodyName4 |
|
RecoverDelayTimeMin |
10
|
子3 (Golem_Middle, ひるみ)
Name |
Value
|
DisableTime |
10
|
PreASName0 |
NoWeaponAttackL
|
PreASName1 |
NoWeaponAttackR
|
PreASName2 |
Flick
|
PreASName3 |
AttackDoublePunch
|
PreASName4 |
ChemicalRecover
|
RigidBodyName0 |
RigidBody_Arm_1_R
|
RigidBodyName1 |
RigidBody_Arm_2_R
|
RigidBodyName2 |
RigidBody_Arm_2_L
|
RigidBodyName3 |
RigidBody_Arm_1_L
|
RigidBodyName4 |
|
RecoverDelayTimeMin |
10
|
子3 (Golem, ひるみ)
Name |
Value
|
DisableTime |
10
|
PreASName0 |
NoWeaponAttackL
|
PreASName1 |
NoWeaponAttackR
|
PreASName2 |
Flick
|
PreASName3 |
AttackDoublePunch
|
PreASName4 |
ChemicalRecover
|
RigidBodyName0 |
RigidBody_Arm_1_R
|
RigidBodyName1 |
RigidBody_Arm_2_R
|
RigidBodyName2 |
RigidBody_Arm_2_L
|
RigidBodyName3 |
RigidBody_Arm_1_L
|
RigidBodyName4 |
|
RecoverDelayTimeMin |
10
|