AIDef:Action/ForkAnimalASPlay
ForkAnimalASPlayAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 音反応 (ForestGiant_Middle, 子1)
- 2.2 子0 (ForestGiant_Middle, 水中ターン)
- 2.3 子0 (ForestGiant_Middle, 水中ナビ移動)
- 2.4 子0 (ForestGiant_Middle, 水中ナビ移動見まわす)
- 2.5 子0 (ForestGiant_Middle, 水中ナビ直進)
- 2.6 子0 (ForestGiant_Middle, 水中プレイヤー気づき)
- 2.7 子0 (ForestGiant_Middle, 水中見失い)
- 2.8 子0 (ForestGiant_Middle, 水中待機)
- 2.9 子0 (ForestGiant_Middle, 水中怒り)
- 2.10 睡眠 (ForestGiant_Middle, 子1)
- 2.11 音反応 (ForestGiant_Senior, 子1)
- 2.12 子0 (ForestGiant_Senior, 水中ターン)
- 2.13 子0 (ForestGiant_Senior, 水中ナビ移動)
- 2.14 子0 (ForestGiant_Senior, 水中ナビ移動見まわす)
- 2.15 子0 (ForestGiant_Senior, 水中ナビ直進)
- 2.16 子0 (ForestGiant_Senior, 水中プレイヤー気づき)
- 2.17 子0 (ForestGiant_Senior, 水中見失い)
- 2.18 子0 (ForestGiant_Senior, 水中待機)
- 2.19 子0 (ForestGiant_Senior, 水中怒り)
- 2.20 睡眠 (ForestGiant_Senior, 子1)
- 2.21 音反応 (ForestGiant, 子1)
- 2.22 子0 (ForestGiant, 水中ターン)
- 2.23 子0 (ForestGiant, 水中ナビ移動)
- 2.24 子0 (ForestGiant, 水中ナビ移動見まわす)
- 2.25 子0 (ForestGiant, 水中ナビ直進)
- 2.26 子0 (ForestGiant, 水中プレイヤー気づき)
- 2.27 子0 (ForestGiant, 水中見失い)
- 2.28 子0 (ForestGiant, 水中待機)
- 2.29 子0 (ForestGiant, 水中怒り)
- 2.30 睡眠 (ForestGiant, 子1)
- 2.31 子0 (Lynel_Senior, 6足攻撃予備動作後行動)
- 2.32 子0 (Lynel_Senior, ジャンプ攻撃予備動作)
- 2.33 子0 (Lynel_Senior, ブレーキ気づきターン先行動)
- 2.34 子0 (Lynel_Senior, ブレス下半身)
- 2.35 子0 (Lynel_Senior, ブレス連発下半身)
- 2.36 子0 (Lynel_Senior, 斬りぬけ移動失敗下半身)
- 2.37 子0 (Lynel_Senior, 大剣突進切り先行動)
- 2.38 子0 (Lynel_Senior, 突進切り予備動作)
- 2.39 子0 (Lynel_Senior, 爆弾へブレス下半身)
- 2.40 子1 (Lynel_Senior, 城湧き空中)
- 2.41 子1 (Lynel_Senior, 大剣突進切り駆け寄り)
- 2.42 子1 (Lynel_Senior, 大剣突進切り斬りつけ下半身)
- 2.43 子1 (Lynel_Senior, 突進切り接近)
- 2.44 子2 (Lynel_Senior, 6足攻撃)
- 2.45 子3 (Lynel_Senior, 斬り付け)
- 2.46 子0 (Lynel_Middle, 6足攻撃予備動作後行動)
- 2.47 子0 (Lynel_Middle, ジャンプ攻撃予備動作)
- 2.48 子0 (Lynel_Middle, ブレーキ気づきターン先行動)
- 2.49 子0 (Lynel_Middle, ブレス下半身)
- 2.50 子0 (Lynel_Middle, ブレス連発下半身)
- 2.51 子0 (Lynel_Middle, 斬りぬけ移動失敗下半身)
- 2.52 子0 (Lynel_Middle, 大剣突進切り先行動)
- 2.53 子0 (Lynel_Middle, 突進切り予備動作)
- 2.54 子0 (Lynel_Middle, 爆弾へブレス下半身)
- 2.55 子1 (Lynel_Middle, 城湧き空中)
- 2.56 子1 (Lynel_Middle, 大剣突進切り駆け寄り)
- 2.57 子1 (Lynel_Middle, 大剣突進切り斬りつけ下半身)
- 2.58 子1 (Lynel_Middle, 突進切り接近)
- 2.59 子2 (Lynel_Middle, 6足攻撃)
- 2.60 子3 (Lynel_Middle, 斬り付け)
- 2.61 子0 (Lynel, 6足攻撃予備動作後行動)
- 2.62 子0 (Lynel, ジャンプ攻撃予備動作)
- 2.63 子0 (Lynel, ブレーキ気づきターン先行動)
- 2.64 子0 (Lynel, ブレス下半身)
- 2.65 子0 (Lynel, ブレス連発下半身)
- 2.66 子0 (Lynel, 斬りぬけ移動失敗下半身)
- 2.67 子0 (Lynel, 大剣突進切り先行動)
- 2.68 子0 (Lynel, 突進切り予備動作)
- 2.69 子0 (Lynel, 爆弾へブレス下半身)
- 2.70 子1 (Lynel, 城湧き空中)
- 2.71 子1 (Lynel, 大剣突進切り駆け寄り)
- 2.72 子1 (Lynel, 大剣突進切り斬りつけ下半身)
- 2.73 子1 (Lynel, 突進切り接近)
- 2.74 子2 (Lynel, 6足攻撃)
- 2.75 子3 (Lynel, 斬り付け)
- 2.76 子0 (StalForestGiant, 水中ターン)
- 2.77 子0 (StalForestGiant, 水中ナビ移動)
- 2.78 子0 (StalForestGiant, 水中ナビ移動見まわす)
- 2.79 子0 (StalForestGiant, 水中ナビ直進)
- 2.80 子0 (StalForestGiant, 水中プレイヤー気づき)
- 2.81 子0 (StalForestGiant, 水中見失い)
- 2.82 子0 (StalForestGiant, 水中待機)
- 2.83 子0 (StalForestGiant, 水中怒り)
StaticInstParams
Name |
Type |
Default value |
Description
|
ASKeyName |
String |
|
|
AllowChangeableFrame |
Int |
|
|
IsIgnoreSameAS |
Bool |
|
|
SelectNextGearType |
Int |
|
|
SelectNextGear |
Int |
|
|
Derived definitions
音反応 (ForestGiant_Middle, 子1)
Name |
Value
|
ASKeyName |
ShallowSleep
|
AllowChangeableFrame |
20
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Middle, 水中ターン)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Middle, 水中ナビ移動)
Name |
Value
|
ASKeyName |
Swim
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Middle, 水中ナビ移動見まわす)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Middle, 水中ナビ直進)
Name |
Value
|
ASKeyName |
Swim
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Middle, 水中プレイヤー気づき)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Middle, 水中見失い)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Middle, 水中待機)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Middle, 水中怒り)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
睡眠 (ForestGiant_Middle, 子1)
Name |
Value
|
ASKeyName |
Sleep
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
音反応 (ForestGiant_Senior, 子1)
Name |
Value
|
ASKeyName |
ShallowSleep
|
AllowChangeableFrame |
20
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Senior, 水中ターン)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Senior, 水中ナビ移動)
Name |
Value
|
ASKeyName |
Swim
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Senior, 水中ナビ移動見まわす)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Senior, 水中ナビ直進)
Name |
Value
|
ASKeyName |
Swim
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Senior, 水中プレイヤー気づき)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Senior, 水中見失い)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Senior, 水中待機)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant_Senior, 水中怒り)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
睡眠 (ForestGiant_Senior, 子1)
Name |
Value
|
ASKeyName |
Sleep
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
音反応 (ForestGiant, 子1)
Name |
Value
|
ASKeyName |
ShallowSleep
|
AllowChangeableFrame |
20
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant, 水中ターン)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant, 水中ナビ移動)
Name |
Value
|
ASKeyName |
Swim
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant, 水中ナビ移動見まわす)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant, 水中ナビ直進)
Name |
Value
|
ASKeyName |
Swim
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant, 水中プレイヤー気づき)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant, 水中見失い)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant, 水中待機)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (ForestGiant, 水中怒り)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
睡眠 (ForestGiant, 子1)
Name |
Value
|
ASKeyName |
Sleep
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (Lynel_Senior, 6足攻撃予備動作後行動)
Name |
Value
|
ASKeyName |
HornAttackStart
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel_Senior, ジャンプ攻撃予備動作)
Name |
Value
|
ASKeyName |
PreJumpAttack
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel_Senior, ブレーキ気づきターン先行動)
Name |
Value
|
ASKeyName |
Brake
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (Lynel_Senior, ブレス下半身)
Name |
Value
|
ASKeyName |
FireBreathStart
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel_Senior, ブレス連発下半身)
Name |
Value
|
ASKeyName |
FireBreathLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel_Senior, 斬りぬけ移動失敗下半身)
Name |
Value
|
ASKeyName |
Brake
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (Lynel_Senior, 大剣突進切り先行動)
Name |
Value
|
ASKeyName |
DashAttackLswordStart
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (Lynel_Senior, 突進切り予備動作)
Name |
Value
|
ASKeyName |
RushAttackStart
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel_Senior, 爆弾へブレス下半身)
Name |
Value
|
ASKeyName |
QuickBreath
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子1 (Lynel_Senior, 城湧き空中)
Name |
Value
|
ASKeyName |
JumpLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子1 (Lynel_Senior, 大剣突進切り駆け寄り)
Name |
Value
|
ASKeyName |
DashAttackLswordLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子1 (Lynel_Senior, 大剣突進切り斬りつけ下半身)
Name |
Value
|
ASKeyName |
DashAttackLswordEnd
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子1 (Lynel_Senior, 突進切り接近)
Name |
Value
|
ASKeyName |
RushAttackLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子2 (Lynel_Senior, 6足攻撃)
Name |
Value
|
ASKeyName |
HornAttackLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子3 (Lynel_Senior, 斬り付け)
Name |
Value
|
ASKeyName |
RushAttackEnd
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel_Middle, 6足攻撃予備動作後行動)
Name |
Value
|
ASKeyName |
HornAttackStart
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel_Middle, ジャンプ攻撃予備動作)
Name |
Value
|
ASKeyName |
PreJumpAttack
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel_Middle, ブレーキ気づきターン先行動)
Name |
Value
|
ASKeyName |
Brake
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (Lynel_Middle, ブレス下半身)
Name |
Value
|
ASKeyName |
FireBreathStart
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel_Middle, ブレス連発下半身)
Name |
Value
|
ASKeyName |
FireBreathLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel_Middle, 斬りぬけ移動失敗下半身)
Name |
Value
|
ASKeyName |
Brake
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (Lynel_Middle, 大剣突進切り先行動)
Name |
Value
|
ASKeyName |
DashAttackLswordStart
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (Lynel_Middle, 突進切り予備動作)
Name |
Value
|
ASKeyName |
RushAttackStart
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel_Middle, 爆弾へブレス下半身)
Name |
Value
|
ASKeyName |
QuickBreath
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子1 (Lynel_Middle, 城湧き空中)
Name |
Value
|
ASKeyName |
JumpLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子1 (Lynel_Middle, 大剣突進切り駆け寄り)
Name |
Value
|
ASKeyName |
DashAttackLswordLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子1 (Lynel_Middle, 大剣突進切り斬りつけ下半身)
Name |
Value
|
ASKeyName |
DashAttackLswordEnd
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子1 (Lynel_Middle, 突進切り接近)
Name |
Value
|
ASKeyName |
RushAttackLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子2 (Lynel_Middle, 6足攻撃)
Name |
Value
|
ASKeyName |
HornAttackLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子3 (Lynel_Middle, 斬り付け)
Name |
Value
|
ASKeyName |
RushAttackEnd
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel, 6足攻撃予備動作後行動)
Name |
Value
|
ASKeyName |
HornAttackStart
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel, ジャンプ攻撃予備動作)
Name |
Value
|
ASKeyName |
PreJumpAttack
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel, ブレーキ気づきターン先行動)
Name |
Value
|
ASKeyName |
Brake
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (Lynel, ブレス下半身)
Name |
Value
|
ASKeyName |
FireBreathStart
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel, ブレス連発下半身)
Name |
Value
|
ASKeyName |
FireBreathLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel, 斬りぬけ移動失敗下半身)
Name |
Value
|
ASKeyName |
Brake
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (Lynel, 大剣突進切り先行動)
Name |
Value
|
ASKeyName |
DashAttackLswordStart
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (Lynel, 突進切り予備動作)
Name |
Value
|
ASKeyName |
RushAttackStart
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (Lynel, 爆弾へブレス下半身)
Name |
Value
|
ASKeyName |
QuickBreath
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子1 (Lynel, 城湧き空中)
Name |
Value
|
ASKeyName |
JumpLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子1 (Lynel, 大剣突進切り駆け寄り)
Name |
Value
|
ASKeyName |
DashAttackLswordLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子1 (Lynel, 大剣突進切り斬りつけ下半身)
Name |
Value
|
ASKeyName |
DashAttackLswordEnd
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子1 (Lynel, 突進切り接近)
Name |
Value
|
ASKeyName |
RushAttackLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子2 (Lynel, 6足攻撃)
Name |
Value
|
ASKeyName |
HornAttackLoop
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子3 (Lynel, 斬り付け)
Name |
Value
|
ASKeyName |
RushAttackEnd
|
AllowChangeableFrame |
-1
|
IsIgnoreSameAS |
False
|
SelectNextGearType |
0
|
SelectNextGear |
-1
|
子0 (StalForestGiant, 水中ターン)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (StalForestGiant, 水中ナビ移動)
Name |
Value
|
ASKeyName |
Swim
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (StalForestGiant, 水中ナビ移動見まわす)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (StalForestGiant, 水中ナビ直進)
Name |
Value
|
ASKeyName |
Swim
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (StalForestGiant, 水中プレイヤー気づき)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (StalForestGiant, 水中見失い)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (StalForestGiant, 水中待機)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|
子0 (StalForestGiant, 水中怒り)
Name |
Value
|
ASKeyName |
FloatWait
|
AllowChangeableFrame |
0
|
IsIgnoreSameAS |
True
|
SelectNextGearType |
1
|
SelectNextGear |
-1
|