AIDef:Action/ForkAnimReset
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
SeqBank | Int | ||
TargetBone | Int |
Derived definitions
子2 (PriestBossIronBall, 放物攻撃)
Name | Value |
---|---|
SeqBank | 0 |
TargetBone | 0 |
子1 (WillBall, 待機_0)
Name | Value |
---|---|
SeqBank | 0 |
TargetBone | 0 |
子2 (WillBall, 放物攻撃)
Name | Value |
---|---|
SeqBank | 0 |
TargetBone | 0 |
子1 (WillBreakBall, 待機_0)
Name | Value |
---|---|
SeqBank | 0 |
TargetBone | 0 |