AIDef:Action/ForkASTrgShootArrow
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
WeaponIdx | Int | ||
OffsetRangeMin | Float | ||
OffsetRangeMax | Float | ||
OffsetRateByDist | Float | ||
OffsetRangeMinOutOfScreen | Float | ||
OffsetRangeMaxOutOfScreen | Float | ||
IsEndState | Int | ||
SeqBank | Int | ||
TargetBone | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
後行動 (Priest_Boss_ShadowClone, 円陣弓_攻撃_0)
Name | Value |
---|---|
WeaponIdx | 0 |
OffsetRangeMin | -0.5 |
OffsetRangeMax | 0.5 |
OffsetRateByDist | 0.25 |
OffsetRangeMinOutOfScreen | -3.0 |
OffsetRangeMaxOutOfScreen | 3.0 |
IsEndState | 1 |
SeqBank | 0 |
TargetBone | 0 |
後行動 (Priest_Boss_ShadowClone, 弓矢攻撃)
Name | Value |
---|---|
WeaponIdx | 0 |
OffsetRangeMin | -0.5 |
OffsetRangeMax | 0.5 |
OffsetRateByDist | 0.25 |
OffsetRangeMinOutOfScreen | -3.0 |
OffsetRangeMaxOutOfScreen | 3.0 |
IsEndState | 1 |
SeqBank | 0 |
TargetBone | 0 |
後行動 (Priest_Boss_Normal, 弓矢攻撃)
Name | Value |
---|---|
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 0.0 |
OffsetRateByDist | 0.0 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 0.0 |
IsEndState | 1 |
SeqBank | 0 |
TargetBone | 0 |
後行動 (Priest_Boss_ShadowClone_Real, 円陣弓_攻撃_0)
Name | Value |
---|---|
WeaponIdx | 0 |
OffsetRangeMin | -0.5 |
OffsetRangeMax | 0.5 |
OffsetRateByDist | 0.25 |
OffsetRangeMinOutOfScreen | -3.0 |
OffsetRangeMaxOutOfScreen | 3.0 |
IsEndState | 1 |
SeqBank | 0 |
TargetBone | 0 |
後行動 (Priest_Boss_ShadowClone_Real, 弓矢攻撃)
Name | Value |
---|---|
WeaponIdx | 0 |
OffsetRangeMin | -0.5 |
OffsetRangeMax | 0.5 |
OffsetRateByDist | 0.25 |
OffsetRangeMinOutOfScreen | -3.0 |
OffsetRangeMaxOutOfScreen | 3.0 |
IsEndState | 1 |
SeqBank | 0 |
TargetBone | 0 |
後行動 (Assassin_Junior_Shooter, 子0)
Name | Value |
---|---|
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 1.0 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 1.0 |
IsEndState | 1 |
SeqBank | 0 |
TargetBone | 0 |
後行動 (Assassin_Junior_Azito_Shooter, 子0)
Name | Value |
---|---|
WeaponIdx | 0 |
OffsetRangeMin | 0.0 |
OffsetRangeMax | 1.0 |
OffsetRateByDist | 0.01 |
OffsetRangeMinOutOfScreen | 0.0 |
OffsetRangeMaxOutOfScreen | 1.0 |
IsEndState | 1 |
SeqBank | 0 |
TargetBone | 0 |