AIDef:Action/ForkASHoldLinearMove
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
MoveDir | Vec3 | ||
MoveSpeed | Float | ||
RotRestRatio | Float | ||
PosRestRatio | Float | ||
GravityTransReduce | Bool |
Derived definitions
子1 (Assassin_Middle_Azito, 水中死亡逃走)
Name | Value |
---|---|
MoveDir | Vec3(x=0.0, y=0.0, z=-0.01745329238474369) |
MoveSpeed | 0.3 |
RotRestRatio | 1.0 |
PosRestRatio | 0.05 |
GravityTransReduce | False |
浅瀬 (Assassin_Middle_Azito, 死亡逃走)
Name | Value |
---|---|
MoveDir | Vec3(x=0.0, y=0.0, z=-0.01745329238474369) |
MoveSpeed | 0.3 |
RotRestRatio | 1.0 |
PosRestRatio | 0.05 |
GravityTransReduce | False |
子1 (Assassin_Middle_Quest, 水中死亡逃走)
Name | Value |
---|---|
MoveDir | Vec3(x=0.0, y=0.0, z=-0.01745329238474369) |
MoveSpeed | 0.3 |
RotRestRatio | 1.0 |
PosRestRatio | 0.05 |
GravityTransReduce | False |
浅瀬 (Assassin_Middle_Quest, 死亡逃走)
Name | Value |
---|---|
MoveDir | Vec3(x=0.0, y=0.0, z=-0.01745329238474369) |
MoveSpeed | 0.3 |
RotRestRatio | 1.0 |
PosRestRatio | 0.05 |
GravityTransReduce | False |
子1 (Assassin_Middle, 水中死亡逃走)
Name | Value |
---|---|
MoveDir | Vec3(x=0.0, y=0.0, z=-0.01745329238474369) |
MoveSpeed | 0.3 |
RotRestRatio | 1.0 |
PosRestRatio | 0.05 |
GravityTransReduce | False |
浅瀬 (Assassin_Middle, 死亡逃走)
Name | Value |
---|---|
MoveDir | Vec3(x=0.0, y=0.0, z=-0.01745329238474369) |
MoveSpeed | 0.3 |
RotRestRatio | 1.0 |
PosRestRatio | 0.05 |
GravityTransReduce | False |
子1 (Assassin_Middle_Azito_DLC, 水中死亡逃走)
Name | Value |
---|---|
MoveDir | Vec3(x=0.0, y=0.0, z=-0.01745329238474369) |
MoveSpeed | 0.3 |
RotRestRatio | 1.0 |
PosRestRatio | 0.05 |
GravityTransReduce | False |
浅瀬 (Assassin_Middle_Azito_DLC, 死亡逃走)
Name | Value |
---|---|
MoveDir | Vec3(x=0.0, y=0.0, z=-0.01745329238474369) |
MoveSpeed | 0.3 |
RotRestRatio | 1.0 |
PosRestRatio | 0.05 |
GravityTransReduce | False |