AIDef:Action/FollowDungeonRotateASPlay
FollowDungeonRotateASPlayAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
IsIgnoreSame |
Bool |
|
|
TargetIdx |
Int |
|
|
SeqBankIdx |
Int |
|
|
IsSuccessEndOnASFinish |
Bool |
|
|
OnWaitRevival |
Bool |
|
|
OnLinkTagBasic |
Bool |
|
|
IsSetNoHit |
Bool |
|
|
IsChangeableOnEnter |
Bool |
|
|
Derived definitions
オープン (KeyLockedShutter, Root_0)
Name |
Value
|
ASName |
Open
|
IsIgnoreSame |
True
|
TargetIdx |
0
|
SeqBankIdx |
0
|
IsSuccessEndOnASFinish |
True
|
OnWaitRevival |
True
|
OnLinkTagBasic |
False
|
IsSetNoHit |
False
|
IsChangeableOnEnter |
False
|
オープン待機 (KeyLockedShutter, Root_0)
Name |
Value
|
ASName |
OpenWait
|
IsIgnoreSame |
True
|
TargetIdx |
0
|
SeqBankIdx |
0
|
IsSuccessEndOnASFinish |
True
|
OnWaitRevival |
False
|
OnLinkTagBasic |
True
|
IsSetNoHit |
True
|
IsChangeableOnEnter |
True
|
クローズ待機 (KeyLockedShutter, Root_0)
Name |
Value
|
ASName |
CloseWait
|
IsIgnoreSame |
True
|
TargetIdx |
0
|
SeqBankIdx |
0
|
IsSuccessEndOnASFinish |
True
|
OnWaitRevival |
False
|
OnLinkTagBasic |
False
|
IsSetNoHit |
False
|
IsChangeableOnEnter |
True
|
プリオープン (KeyLockedShutter, Root_1)
Name |
Value
|
ASName |
OpenWait
|
IsIgnoreSame |
True
|
TargetIdx |
0
|
SeqBankIdx |
0
|
IsSuccessEndOnASFinish |
True
|
OnWaitRevival |
False
|
OnLinkTagBasic |
False
|
IsSetNoHit |
True
|
IsChangeableOnEnter |
True
|