AIDef:Action/FlyingCharacterDie
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| FallAS | String | ||
| OnGroundAS | String | ||
| IsCheckFallASFinished | Bool | ||
| IsIgnoreSameAS4Fall | Bool | ||
| IsIgnoreSameAS4OnGround | Bool | ||
| HitImpactForceSmallSwordS | Float | ||
| HitImpactForceSmallSwordL | Float | ||
| HitImpactForceLargeSwordS | Float | ||
| HitImpactForceLargeSwordL | Float | ||
| HitImpactForceSpearS | Float | ||
| HitImpactForceSpearL | Float | ||
| RiseSpeed | Float | ||
| LastSpeedRatio | Float | ||
| PosReduceRatioOnGround | Float | ||
| RotReduceRatioOnGround | Float | ||
| PosReduceRatio | Float | ||
| RotReduceRatio | Float | ||
| IsControlRotation | Bool | ||
| IsSetBackLastState | Bool |
Derived definitions
死亡 (Keese, リアクション_0)
| Name | Value |
|---|---|
| FallAS | Die |
| OnGroundAS | Die |
| IsCheckFallASFinished | False |
| IsIgnoreSameAS4Fall | True |
| IsIgnoreSameAS4OnGround | True |
| HitImpactForceSmallSwordS | 1.0 |
| HitImpactForceSmallSwordL | 1.0 |
| HitImpactForceLargeSwordS | 1.0 |
| HitImpactForceLargeSwordL | 1.0 |
| HitImpactForceSpearS | 1.0 |
| HitImpactForceSpearL | 1.0 |
| RiseSpeed | 0.2 |
| LastSpeedRatio | 0.0 |
| PosReduceRatioOnGround | 0.2 |
| RotReduceRatioOnGround | 0.2 |
| PosReduceRatio | 0.9 |
| RotReduceRatio | 0.8 |
| IsControlRotation | True |
| IsSetBackLastState | True |
被暗殺 (Keese, 死亡)
| Name | Value |
|---|---|
| FallAS | Die |
| OnGroundAS | Die |
| IsCheckFallASFinished | False |
| IsIgnoreSameAS4Fall | False |
| IsIgnoreSameAS4OnGround | False |
| HitImpactForceSmallSwordS | 1.0 |
| HitImpactForceSmallSwordL | 1.0 |
| HitImpactForceLargeSwordS | 1.0 |
| HitImpactForceLargeSwordL | 1.0 |
| HitImpactForceSpearS | 1.0 |
| HitImpactForceSpearL | 1.0 |
| RiseSpeed | 0.2 |
| LastSpeedRatio | 0.0 |
| PosReduceRatioOnGround | 0.2 |
| RotReduceRatioOnGround | 0.2 |
| PosReduceRatio | 0.9 |
| RotReduceRatio | 0.8 |
| IsControlRotation | True |
| IsSetBackLastState | True |
被特効 (Keese, リアクション)
| Name | Value |
|---|---|
| FallAS | Die |
| OnGroundAS | Die |
| IsCheckFallASFinished | False |
| IsIgnoreSameAS4Fall | False |
| IsIgnoreSameAS4OnGround | False |
| HitImpactForceSmallSwordS | 1.0 |
| HitImpactForceSmallSwordL | 1.0 |
| HitImpactForceLargeSwordS | 1.0 |
| HitImpactForceLargeSwordL | 1.0 |
| HitImpactForceSpearS | 1.0 |
| HitImpactForceSpearL | 1.0 |
| RiseSpeed | 0.2 |
| LastSpeedRatio | 0.0 |
| PosReduceRatioOnGround | 0.2 |
| RotReduceRatioOnGround | 0.2 |
| PosReduceRatio | 0.9 |
| RotReduceRatio | 0.8 |
| IsControlRotation | True |
| IsSetBackLastState | True |