AIDef:Action/FlyingBirdDie
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsChangeStateFallOnce | Bool | ||
| EnableHitGroundCheckTimer | Float | ||
| FallAS | String | ||
| OnGroundAS | String | ||
| IsCheckFallASFinished | Bool | ||
| IsIgnoreSameAS4Fall | Bool | ||
| IsIgnoreSameAS4OnGround | Bool | ||
| HitImpactForceSmallSwordS | Float | ||
| HitImpactForceSmallSwordL | Float | ||
| HitImpactForceLargeSwordS | Float | ||
| HitImpactForceLargeSwordL | Float | ||
| HitImpactForceSpearS | Float | ||
| HitImpactForceSpearL | Float | ||
| RiseSpeed | Float | ||
| LastSpeedRatio | Float | ||
| PosReduceRatioOnGround | Float | ||
| RotReduceRatioOnGround | Float | ||
| PosReduceRatio | Float | ||
| RotReduceRatio | Float | ||
| IsControlRotation | Bool | ||
| IsSetBackLastState | Bool |
Derived definitions
水上 (Pigeon, 空中死亡)
| Name | Value |
|---|---|
| IsChangeStateFallOnce | True |
| EnableHitGroundCheckTimer | 24.0 |
| FallAS | Dead_Air |
| OnGroundAS | Dead_Air_End |
| IsCheckFallASFinished | False |
| IsIgnoreSameAS4Fall | False |
| IsIgnoreSameAS4OnGround | False |
| HitImpactForceSmallSwordS | 0.35 |
| HitImpactForceSmallSwordL | 0.6 |
| HitImpactForceLargeSwordS | 0.35 |
| HitImpactForceLargeSwordL | 0.6 |
| HitImpactForceSpearS | 0.5 |
| HitImpactForceSpearL | 1.0 |
| RiseSpeed | 0.1 |
| LastSpeedRatio | 1.0 |
| PosReduceRatioOnGround | 0.2 |
| RotReduceRatioOnGround | 0.2 |
| PosReduceRatio | 0.75 |
| RotReduceRatio | 0.5 |
| IsControlRotation | False |
| IsSetBackLastState | True |
水上 (LittleBird, 空中死亡)
| Name | Value |
|---|---|
| IsChangeStateFallOnce | True |
| EnableHitGroundCheckTimer | 30.0 |
| FallAS | Dead_Air |
| OnGroundAS | Dead_Air_End |
| IsCheckFallASFinished | False |
| IsIgnoreSameAS4Fall | False |
| IsIgnoreSameAS4OnGround | False |
| HitImpactForceSmallSwordS | 0.35 |
| HitImpactForceSmallSwordL | 0.6 |
| HitImpactForceLargeSwordS | 0.35 |
| HitImpactForceLargeSwordL | 0.6 |
| HitImpactForceSpearS | 0.5 |
| HitImpactForceSpearL | 1.0 |
| RiseSpeed | 0.1 |
| LastSpeedRatio | 1.0 |
| PosReduceRatioOnGround | 0.2 |
| RotReduceRatioOnGround | 0.2 |
| PosReduceRatio | 0.75 |
| RotReduceRatio | 0.5 |
| IsControlRotation | False |
| IsSetBackLastState | True |
水上 (Duck, 空中死亡)
| Name | Value |
|---|---|
| IsChangeStateFallOnce | True |
| EnableHitGroundCheckTimer | 20.0 |
| FallAS | Dead_Air |
| OnGroundAS | Dead_Air_End |
| IsCheckFallASFinished | False |
| IsIgnoreSameAS4Fall | False |
| IsIgnoreSameAS4OnGround | False |
| HitImpactForceSmallSwordS | 0.35 |
| HitImpactForceSmallSwordL | 0.6 |
| HitImpactForceLargeSwordS | 0.35 |
| HitImpactForceLargeSwordL | 0.6 |
| HitImpactForceSpearS | 0.5 |
| HitImpactForceSpearL | 1.0 |
| RiseSpeed | 0.1 |
| LastSpeedRatio | 1.0 |
| PosReduceRatioOnGround | 0.2 |
| RotReduceRatioOnGround | 0.2 |
| PosReduceRatio | 0.75 |
| RotReduceRatio | 0.5 |
| IsControlRotation | False |
| IsSetBackLastState | True |
水上 (Heron, 空中死亡)
| Name | Value |
|---|---|
| IsChangeStateFallOnce | True |
| EnableHitGroundCheckTimer | 26.0 |
| FallAS | Dead_Air |
| OnGroundAS | Dead_Air_End |
| IsCheckFallASFinished | False |
| IsIgnoreSameAS4Fall | False |
| IsIgnoreSameAS4OnGround | False |
| HitImpactForceSmallSwordS | 0.35 |
| HitImpactForceSmallSwordL | 0.6 |
| HitImpactForceLargeSwordS | 0.35 |
| HitImpactForceLargeSwordL | 0.6 |
| HitImpactForceSpearS | 0.5 |
| HitImpactForceSpearL | 1.0 |
| RiseSpeed | 0.1 |
| LastSpeedRatio | 1.0 |
| PosReduceRatioOnGround | 0.2 |
| RotReduceRatioOnGround | 0.2 |
| PosReduceRatio | 0.75 |
| RotReduceRatio | 0.5 |
| IsControlRotation | False |
| IsSetBackLastState | True |