AIDef:Action/Explode

Explode
AI definition
Type Action

StaticInstParams

Name Type Default value Description
SizeUpTime Int
ExplodeTime Int
UseDefaultEffect Bool
IsDelete Bool
IsDamageGuarantee Bool
AttackIntensity Int
IsVanish Bool


Derived definitions

爆発 (GuardianBeam, Root)

Name Value
SizeUpTime 10
ExplodeTime 10
UseDefaultEffect True
IsDelete False
IsDamageGuarantee False
AttackIntensity 3
IsVanish True

地上 (VolcanicBomb, 通常)

Name Value
SizeUpTime 3
ExplodeTime 15
UseDefaultEffect True
IsDelete True
IsDamageGuarantee False
AttackIntensity 2
IsVanish True

発火 (VolcanicBomb, 空中)

Name Value
SizeUpTime 3
ExplodeTime 15
UseDefaultEffect True
IsDelete True
IsDamageGuarantee False
AttackIntensity 2
IsVanish True

子0 (IceArrow, 爆発)

Name Value
SizeUpTime 3
ExplodeTime 5
UseDefaultEffect True
IsDelete False
IsDamageGuarantee False
AttackIntensity 3
IsVanish True

爆発 (BeamExplode, Root)

Name Value
SizeUpTime 10
ExplodeTime 10
UseDefaultEffect True
IsDelete False
IsDamageGuarantee False
AttackIntensity 3
IsVanish True

爆発 (SiteBossSpearIceSplinter, Root)

Name Value
SizeUpTime 3
ExplodeTime 15
UseDefaultEffect True
IsDelete False
IsDamageGuarantee False
AttackIntensity 3
IsVanish True

爆発 (GuardianBeam_RemainsWind, Root)

Name Value
SizeUpTime 10
ExplodeTime 10
UseDefaultEffect True
IsDelete False
IsDamageGuarantee False
AttackIntensity 3
IsVanish True

子0 (ArrowRoot, 爆発)

Name Value
SizeUpTime 3
ExplodeTime 5
UseDefaultEffect True
IsDelete False
IsDamageGuarantee False
AttackIntensity 3
IsVanish True

子0 (YunBoCannonBall, 先行動)

Name Value
SizeUpTime 3
ExplodeTime 15
UseDefaultEffect True
IsDelete False
IsDamageGuarantee True
AttackIntensity 3
IsVanish False

子0 (BrightArrow, 爆発)

Name Value
SizeUpTime 3
ExplodeTime 5
UseDefaultEffect True
IsDelete False
IsDamageGuarantee False
AttackIntensity 3
IsVanish True

爆発 (GanonSpearIceSplinter, Root)

Name Value
SizeUpTime 3
ExplodeTime 15
UseDefaultEffect True
IsDelete False
IsDamageGuarantee False
AttackIntensity 3
IsVanish True

子0 (ThunderArrow, 爆発)

Name Value
SizeUpTime 3
ExplodeTime 5
UseDefaultEffect True
IsDelete False
IsDamageGuarantee False
AttackIntensity 3
IsVanish True

地上 (GoronCannonball, Root)

Name Value
SizeUpTime 3
ExplodeTime 15
UseDefaultEffect True
IsDelete True
IsDamageGuarantee True
AttackIntensity 3
IsVanish True

子0 (FireArrow, 爆発)

Name Value
SizeUpTime 3
ExplodeTime 5
UseDefaultEffect True
IsDelete False
IsDamageGuarantee False
AttackIntensity 3
IsVanish True

爆発 (PriestBossBeamExplode, Root)

Name Value
SizeUpTime 10
ExplodeTime 15
UseDefaultEffect True
IsDelete False
IsDamageGuarantee False
AttackIntensity 3
IsVanish True

爆発 (GuardianMiniFinalBeam, Root)

Name Value
SizeUpTime 10
ExplodeTime 10
UseDefaultEffect True
IsDelete False
IsDamageGuarantee False
AttackIntensity 3
IsVanish True