AIDef:Action/EnemyRushAttack
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ASKeyName | String | ||
| Speed | Float | ||
| UpdateTargetPosInterval | Int | ||
| DisableUpdateTargetRadius | Float | ||
| GoalDistanceTolerance | Float | ||
| MovePredictionRate | Float | ||
| IsSuccessWhenGoalReached | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
突進 (Sunazarashi, 攻撃)
| Name | Value |
|---|---|
| ASKeyName | Move_Attack_Gear1 |
| Speed | 0.5 |
| UpdateTargetPosInterval | 10 |
| DisableUpdateTargetRadius | 5.0 |
| GoalDistanceTolerance | 1.5 |
| MovePredictionRate | 0.2 |
| IsSuccessWhenGoalReached | True |
突進 (SunazarashiSP, 攻撃)
| Name | Value |
|---|---|
| ASKeyName | Move_Attack_Gear1 |
| Speed | 0.5 |
| UpdateTargetPosInterval | 10 |
| DisableUpdateTargetRadius | 5.0 |
| GoalDistanceTolerance | 1.5 |
| MovePredictionRate | 0.2 |
| IsSuccessWhenGoalReached | True |