AIDef:Action/EnemyRigidBodySpinDie

EnemyRigidBodySpinDie
AI definition
Type Action

AITreeVariables

Name Type Default value Description
ForceSetDropPos Vec3 [0.0, 0.0, 0.0]


StaticInstParams

Name Type Default value Description
Speed Float
RiseSpeed Float
ASName String
RotSpeed Float
IsFinishedByBgHit Bool


Derived definitions

爆死 (Golem_Little, 死亡)

Name Value
Speed 0.5
RiseSpeed 0.4
ASName Lifted
RotSpeed 0.349066
IsFinishedByBgHit True

爆死 (Golem_Little_Ice, 死亡)

Name Value
Speed 0.5
RiseSpeed 0.4
ASName Lifted
RotSpeed 0.349066
IsFinishedByBgHit True

爆死 (Golem_Little_Fire, 死亡)

Name Value
Speed 0.5
RiseSpeed 0.4
ASName Lifted
RotSpeed 0.349066
IsFinishedByBgHit True