AIDef:Action/DynamicAttackPowerExplode
DynamicAttackPowerExplodeAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
AttackPower |
Int |
|
|
MinDamage |
Int |
|
|
PlayerDamage |
Int |
|
|
SizeUpTime |
Int |
|
|
ExplodeTime |
Int |
|
|
UseDefaultEffect |
Bool |
|
|
IsDelete |
Bool |
|
|
IsDamageGuarantee |
Bool |
|
|
AttackIntensity |
Int |
|
|
IsVanish |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
IsPlayerAttack |
Bool |
|
|
Derived definitions
反射後爆発 (SiteBossBigFlameBall, Root)
Name |
Value
|
AttackPower |
24
|
MinDamage |
8
|
PlayerDamage |
1
|
SizeUpTime |
1
|
ExplodeTime |
2
|
UseDefaultEffect |
False
|
IsDelete |
False
|
IsDamageGuarantee |
False
|
AttackIntensity |
3
|
IsVanish |
True
|
反射後爆発 (SiteBossSpearIceSplinter, Root)
Name |
Value
|
AttackPower |
24
|
MinDamage |
8
|
PlayerDamage |
1
|
SizeUpTime |
1
|
ExplodeTime |
2
|
UseDefaultEffect |
False
|
IsDelete |
False
|
IsDamageGuarantee |
False
|
AttackIntensity |
3
|
IsVanish |
True
|
反射後爆発 (SiteBossFlameBall, Root)
Name |
Value
|
AttackPower |
24
|
MinDamage |
8
|
PlayerDamage |
1
|
SizeUpTime |
1
|
ExplodeTime |
2
|
UseDefaultEffect |
False
|
IsDelete |
False
|
IsDamageGuarantee |
False
|
AttackIntensity |
3
|
IsVanish |
True
|
反射後爆発 (GanonBigFlameBall, Root)
Name |
Value
|
AttackPower |
120
|
MinDamage |
1
|
PlayerDamage |
1
|
SizeUpTime |
1
|
ExplodeTime |
2
|
UseDefaultEffect |
False
|
IsDelete |
False
|
IsDamageGuarantee |
False
|
AttackIntensity |
3
|
IsVanish |
True
|
反射後爆発 (GanonSpearIceSplinter, Root)
Name |
Value
|
AttackPower |
24
|
MinDamage |
8
|
PlayerDamage |
1
|
SizeUpTime |
1
|
ExplodeTime |
2
|
UseDefaultEffect |
False
|
IsDelete |
False
|
IsDamageGuarantee |
False
|
AttackIntensity |
3
|
IsVanish |
True
|
爆発 (BeamExplodeEitherHit, Root)
Name |
Value
|
AttackPower |
0
|
MinDamage |
1
|
PlayerDamage |
40
|
SizeUpTime |
10
|
ExplodeTime |
15
|
UseDefaultEffect |
True
|
IsDelete |
False
|
IsDamageGuarantee |
False
|
AttackIntensity |
3
|
IsVanish |
True
|