AIDef:Action/CameraEventMove
CameraEventMoveAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Radius |
Float |
|
|
Fovy |
Float |
|
|
TargetActor |
Int |
|
|
FrontBoneName |
String |
|
|
FrontBoneAxis |
Int |
|
|
FrontBoneAxisReverse |
Bool |
|
|
ReviseModeRunning |
Int |
|
|
ReviseModeEnd |
Int |
|
|
CollisionInterpolateSkip |
Bool |
|
|
NotifyDemoCamera2Sound |
Int |
|
|
BowFlag |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
Lat |
Float |
|
|
Lng |
Float |
|
|
Offset |
Vec3 |
|
|
Count |
Float |
|
|
PlayerRelative |
Bool |
|
|
StartCalcOnly |
Bool |
|
|
UseImaginaryLineAngle |
Bool |
|
|
CancelDrawOther |
Bool |
|
|
LatReverse |
Bool |
|
|
LngReverse |
Bool |
|
|
NearSide |
Bool |
|
|
Derived definitions
Demo_BustUpFront (GameRomCamera)
Name |
Value
|
Radius |
1.2
|
Fovy |
0.872665
|
TargetActor |
0
|
FrontBoneName |
Head
|
FrontBoneAxis |
1
|
FrontBoneAxisReverse |
False
|
ReviseModeRunning |
1
|
ReviseModeEnd |
1
|
CollisionInterpolateSkip |
True
|
NotifyDemoCamera2Sound |
1
|
BowFlag |
False
|
Demo_ElevatorDown (GameRomCamera)
Name |
Value
|
Radius |
9.0
|
Fovy |
0.698132
|
TargetActor |
1
|
FrontBoneName |
|
FrontBoneAxis |
2
|
FrontBoneAxisReverse |
False
|
ReviseModeRunning |
1
|
ReviseModeEnd |
1
|
CollisionInterpolateSkip |
True
|
NotifyDemoCamera2Sound |
1
|
BowFlag |
False
|
Demo_KokkoAngry (GameRomCamera)
Name |
Value
|
Radius |
3.0
|
Fovy |
0.872665
|
TargetActor |
1
|
FrontBoneName |
|
FrontBoneAxis |
0
|
FrontBoneAxisReverse |
False
|
ReviseModeRunning |
0
|
ReviseModeEnd |
2
|
CollisionInterpolateSkip |
True
|
NotifyDemoCamera2Sound |
1
|
BowFlag |
False
|
Demo_MiddleFront (GameRomCamera)
Name |
Value
|
Radius |
2.0
|
Fovy |
0.872665
|
TargetActor |
0
|
FrontBoneName |
Head
|
FrontBoneAxis |
1
|
FrontBoneAxisReverse |
False
|
ReviseModeRunning |
1
|
ReviseModeEnd |
1
|
CollisionInterpolateSkip |
True
|
NotifyDemoCamera2Sound |
1
|
BowFlag |
False
|
Demo_TebaRescueEnd (GameRomCamera)
Name |
Value
|
Radius |
10.0
|
Fovy |
0.872665
|
TargetActor |
1
|
FrontBoneName |
|
FrontBoneAxis |
0
|
FrontBoneAxisReverse |
False
|
ReviseModeRunning |
1
|
ReviseModeEnd |
1
|
CollisionInterpolateSkip |
True
|
NotifyDemoCamera2Sound |
1
|
BowFlag |
False
|