AIDef:Action/BackStepToTargetPos
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsJumpHeightFromHigherPos | Bool | ||
| StartAS | String | ||
| LoopAS | String | ||
| PreLandAS | String | ||
| EndAS | String | ||
| StopSpeedRatio | Float | ||
| StopRotSpeedRatio | Float | ||
| JumpGravity | Float | ||
| JumpHeight | Float | ||
| RotRatio | Float | ||
| CheckRotEvent | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
離れる (Priest_Boss_ShadowClone, 通常モード)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 2.0 |
| RotRatio | 0.1 |
| CheckRotEvent | False |
バックステップ (Lynel_Senior, ブレス)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 3.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
バックステップ (Lynel_Senior, 近距離槍戦闘開始)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
バックステップ (Lynel_Senior, 近接戦闘)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
素手 (Lynel_Senior, 危険回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.4 |
| StopRotSpeedRatio | 0.4 |
| JumpGravity | -29.9 |
| JumpHeight | 3.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
素手 (Lynel_Senior, 脅威回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
抜弓 (Lynel_Senior, 危険回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.4 |
| StopRotSpeedRatio | 0.4 |
| JumpGravity | -29.9 |
| JumpHeight | 3.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
抜弓 (Lynel_Senior, 脅威回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
抜刀 (Lynel_Senior, 危険回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.4 |
| StopRotSpeedRatio | 0.4 |
| JumpGravity | -29.9 |
| JumpHeight | 3.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
抜刀 (Lynel_Senior, 脅威回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
離れる (Priest_Boss_Normal, 通常モード)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 2.0 |
| RotRatio | 0.1 |
| CheckRotEvent | False |
離れる (Priest_Boss_ShadowClone_Real, 通常モード)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 2.0 |
| RotRatio | 0.1 |
| CheckRotEvent | False |
離れる (Priest_Boss_ShadowClone_Real, 分身)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.14 |
| StopRotSpeedRatio | 0.14 |
| JumpGravity | -29.9 |
| JumpHeight | 0.5 |
| RotRatio | 0.3 |
| CheckRotEvent | True |
バックステップ (Lynel_Middle, ブレス)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 3.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
バックステップ (Lynel_Middle, 近距離槍戦闘開始)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
バックステップ (Lynel_Middle, 近接戦闘)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
素手 (Lynel_Middle, 危険回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.4 |
| StopRotSpeedRatio | 0.4 |
| JumpGravity | -29.9 |
| JumpHeight | 3.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
素手 (Lynel_Middle, 脅威回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
抜弓 (Lynel_Middle, 危険回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.4 |
| StopRotSpeedRatio | 0.4 |
| JumpGravity | -29.9 |
| JumpHeight | 3.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
抜弓 (Lynel_Middle, 脅威回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
抜刀 (Lynel_Middle, 危険回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.4 |
| StopRotSpeedRatio | 0.4 |
| JumpGravity | -29.9 |
| JumpHeight | 3.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
抜刀 (Lynel_Middle, 脅威回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
バックステップ (Lynel, ブレス)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 3.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
バックステップ (Lynel, 近距離槍戦闘開始)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
バックステップ (Lynel, 近接戦闘)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
素手 (Lynel, 危険回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.4 |
| StopRotSpeedRatio | 0.4 |
| JumpGravity | -29.9 |
| JumpHeight | 3.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
素手 (Lynel, 脅威回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
抜弓 (Lynel, 危険回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.4 |
| StopRotSpeedRatio | 0.4 |
| JumpGravity | -29.9 |
| JumpHeight | 3.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
抜弓 (Lynel, 脅威回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BackStepPreLand |
| EndAS | BackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
抜刀 (Lynel, 危険回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | False |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.4 |
| StopRotSpeedRatio | 0.4 |
| JumpGravity | -29.9 |
| JumpHeight | 3.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |
抜刀 (Lynel, 脅威回避バックステップ)
| Name | Value |
|---|---|
| IsJumpHeightFromHigherPos | True |
| StartAS | BackStepStart |
| LoopAS | BackStep |
| PreLandAS | BattleBackStepEnd |
| EndAS | BattleBackStepEnd |
| StopSpeedRatio | 0.0 |
| StopRotSpeedRatio | 0.0 |
| JumpGravity | -29.9 |
| JumpHeight | 1.0 |
| RotRatio | 0.16 |
| CheckRotEvent | True |