AIDef:Action/AssassinBossIronBallAppear
AssassinBossIronBallAppearAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
IronBallNum |
Int |
|
|
CreateDist |
Float |
|
|
BackDist |
Float |
|
|
TopOffsetY |
Float |
|
|
BaseOffsetY |
Float |
|
|
IronBallPartsName |
String |
|
|
UDLimit |
Float |
|
|
Derived definitions
子0 (Assassin_Senior, 元気)
Name |
Value
|
IronBallNum |
2
|
CreateDist |
6.0
|
BackDist |
0.0
|
TopOffsetY |
0.0
|
BaseOffsetY |
2.0
|
IronBallPartsName |
IronBall
|
UDLimit |
1.5708
|
子0 (Assassin_Senior, 瀕死鉄球召喚アクション)
Name |
Value
|
IronBallNum |
1
|
CreateDist |
0.0
|
BackDist |
-0.001
|
TopOffsetY |
0.0
|
BaseOffsetY |
6.5
|
IronBallPartsName |
SpareBall
|
UDLimit |
0.383972
|
子1 (Assassin_Senior, 先行動)
Name |
Value
|
IronBallNum |
1
|
CreateDist |
0.0
|
BackDist |
0.0
|
TopOffsetY |
0.0
|
BaseOffsetY |
6.3
|
IronBallPartsName |
IronBall
|
UDLimit |
1.5708
|