AIDef:Action/AnmDrivenMoveAttack
AnmDrivenMoveAttackAI definition |
---|
Type |
Action |
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Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 メイン (Priest_Boss_ShadowClone, 中行動)
- 2.2 斬り付け (Priest_Boss_ShadowClone, 先行動)
- 2.3 斬り付け (Priest_Boss_ShadowClone, 先行動_0)
- 2.4 斬り付け (Priest_Boss_ShadowClone, 先行動_1)
- 2.5 メイン (Priest_Boss_Normal, 中行動)
- 2.6 斬り付け (Priest_Boss_Normal, 先行動_0)
- 2.7 メイン (Priest_Boss_ShadowClone_Real, 中行動)
- 2.8 斬り付け (Priest_Boss_ShadowClone_Real, 先行動)
- 2.9 斬り付け (Priest_Boss_ShadowClone_Real, 先行動_0)
- 2.10 斬り付け (Priest_Boss_ShadowClone_Real, 先行動_1)
- 2.11 斬り付け (Assassin_Junior, 先行動)
StaticInstParams
Name |
Type |
Default value |
Description
|
WeaponIdx |
Int |
|
|
JustAvoidDist |
Float |
|
|
IsForceGuardBreak |
Bool |
|
|
JustAvoidAngle |
Float |
|
|
ASKeyName |
String |
|
|
TargetBoneName |
String |
|
|
IsChangeable |
Bool |
|
|
IsIgnoreSameAS |
Bool |
|
|
Derived definitions
メイン (Priest_Boss_ShadowClone, 中行動)
Name |
Value
|
WeaponIdx |
0
|
JustAvoidDist |
6.0
|
IsForceGuardBreak |
True
|
JustAvoidAngle |
1.5708
|
ASKeyName |
Attack
|
TargetBoneName |
Root
|
IsChangeable |
False
|
IsIgnoreSameAS |
True
|
斬り付け (Priest_Boss_ShadowClone, 先行動)
Name |
Value
|
WeaponIdx |
0
|
JustAvoidDist |
6.0
|
IsForceGuardBreak |
True
|
JustAvoidAngle |
1.5708
|
ASKeyName |
AttackLong
|
TargetBoneName |
Root
|
IsChangeable |
False
|
IsIgnoreSameAS |
True
|
斬り付け (Priest_Boss_ShadowClone, 先行動_0)
Name |
Value
|
WeaponIdx |
0
|
JustAvoidDist |
6.0
|
IsForceGuardBreak |
True
|
JustAvoidAngle |
1.5708
|
ASKeyName |
Attack
|
TargetBoneName |
Root
|
IsChangeable |
False
|
IsIgnoreSameAS |
True
|
斬り付け (Priest_Boss_ShadowClone, 先行動_1)
Name |
Value
|
WeaponIdx |
0
|
JustAvoidDist |
6.0
|
IsForceGuardBreak |
True
|
JustAvoidAngle |
1.5708
|
ASKeyName |
AttackLong
|
TargetBoneName |
Root
|
IsChangeable |
False
|
IsIgnoreSameAS |
True
|
メイン (Priest_Boss_Normal, 中行動)
Name |
Value
|
WeaponIdx |
0
|
JustAvoidDist |
6.0
|
IsForceGuardBreak |
True
|
JustAvoidAngle |
1.5708
|
ASKeyName |
Attack
|
TargetBoneName |
Root
|
IsChangeable |
False
|
IsIgnoreSameAS |
True
|
斬り付け (Priest_Boss_Normal, 先行動_0)
Name |
Value
|
WeaponIdx |
0
|
JustAvoidDist |
6.0
|
IsForceGuardBreak |
True
|
JustAvoidAngle |
1.5708
|
ASKeyName |
Attack
|
TargetBoneName |
Root
|
IsChangeable |
False
|
IsIgnoreSameAS |
True
|
メイン (Priest_Boss_ShadowClone_Real, 中行動)
Name |
Value
|
WeaponIdx |
0
|
JustAvoidDist |
6.0
|
IsForceGuardBreak |
True
|
JustAvoidAngle |
1.5708
|
ASKeyName |
Attack
|
TargetBoneName |
Root
|
IsChangeable |
False
|
IsIgnoreSameAS |
True
|
斬り付け (Priest_Boss_ShadowClone_Real, 先行動)
Name |
Value
|
WeaponIdx |
0
|
JustAvoidDist |
6.0
|
IsForceGuardBreak |
True
|
JustAvoidAngle |
1.5708
|
ASKeyName |
AttackLong
|
TargetBoneName |
Root
|
IsChangeable |
False
|
IsIgnoreSameAS |
True
|
斬り付け (Priest_Boss_ShadowClone_Real, 先行動_0)
Name |
Value
|
WeaponIdx |
0
|
JustAvoidDist |
6.0
|
IsForceGuardBreak |
True
|
JustAvoidAngle |
1.5708
|
ASKeyName |
Attack
|
TargetBoneName |
Root
|
IsChangeable |
False
|
IsIgnoreSameAS |
True
|
斬り付け (Priest_Boss_ShadowClone_Real, 先行動_1)
Name |
Value
|
WeaponIdx |
0
|
JustAvoidDist |
6.0
|
IsForceGuardBreak |
True
|
JustAvoidAngle |
1.5708
|
ASKeyName |
AttackLong
|
TargetBoneName |
Root
|
IsChangeable |
False
|
IsIgnoreSameAS |
True
|
斬り付け (Assassin_Junior, 先行動)
Name |
Value
|
WeaponIdx |
0
|
JustAvoidDist |
6.0
|
IsForceGuardBreak |
True
|
JustAvoidAngle |
1.5708
|
ASKeyName |
Attack
|
TargetBoneName |
Root
|
IsChangeable |
False
|
IsIgnoreSameAS |
True
|